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Bloodthirst

42 bytes added, 08:36, 30 January 2020
player god removal
|target=Item
|castingtime=20
|god=[[Libila]], [[Tosiek]]
}}
Bloodthirst adds up to 33% damage to the wound caused by the weapon, depending on the power of the enchantment.
There is also an (enchantment power)/10100,000 chance of applying an infection wound to the target. For example, at 7500 power, the chance would be 7.5% per successful attack.
* Applying this wound ignores armor glance rates.
* Infection wounds heal or worsen every minute, instead of every 10 minutes like most wounds.
== Notes ==
* It can be placed on bows.
* In order to increase the power, you must get the killing blow on the creature.
* The assistance of guards will not reduce the amount of points, except for trolls, which seem to give no points when killed together with guards.
* [[Unique]]s don't give any points.
* This spell will stack with [[Aura of shared pain]], [[Blessings of the dark]], [[Circle of cunning]], [[Demise spells]], [[Mind stealer]], [[Nimbleness]], [[Web armour]] and [[Wind of ages]].
* This spell will '''not''' stack with [[Flaming aura]], [[Frostbrand]], [[Life transfer]], [[Rotting touch]], [[Essence Drain]] and [[Venom]].
 
== Chart of Bloodthirst Gains per Kill ==
[[Category:Enchantment spells]]
[[Category:Libila spells]]
[[Category:Tosiek spells]]
[[Category:Babel/B]]

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