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Bloodthirst

3,103 bytes added, 08:36, 30 January 2020
player god removal
[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''{{stubPAGENAME}}''' 
{{Spell
|faith=31
|difficulty=60
|target=Item
|castingtime=?20
|god=[[Libila]]
}}
== Description ==Increases damagedealt to an opponent, and may also apply a small [[infection]] wound. Its power may be increased by killing other creatures, including [[players]]. == Power ==Unlike other enchantments, Bloodthirst's power is rated between 0 and 10,000. The initial cast is limited to about 1,000 power. Power is increased by killing creatures:*Killing a player will increase the power by 30 points. *Killing non-player creatures increases the power by their [[combat rating]].**Increasing the power by killing non-player creatures will scale down to half their combat rating after 5,000 to 7,500 accumulated power. == Damage ==Bloodthirst adds up to 33% damage to the wound caused by the weapon, depending on the power of the enchantment increases . There is also an (enchantment power)/100,000 chance of applying an infection wound to the target. For example, at 7500 power, the chance would be 7.5% per successful attack.* Applying this wound ignores armor glance rates.* Infection wounds heal or worsen every minute, instead of every 10 minutes like most wounds.* Infection wounds may rapidly worsen if not bandaged or treated. == Notes == * It can be placed on bows.* In order to increase the power, you must get the killing blow on the creature.* The assistance of guards will not reduce the amount of points, except for trolls, which seem to give no points when killed together with guards.* [[Unique]]s don't give any points.* This spell will stack with [[Aura of shared pain]], [[Blessings of the dark]], [[Circle of cunning]], [[Demise spells]], [[Mind stealer]], [[Nimbleness]], [[Web armour]] and [[Wind of ages]].* This spell will '''not''' stack with [[Flaming aura]], [[Frostbrand]], [[Life transfer]], [[Rotting touch]], [[Essence Drain]] and [[Venom]]. == Chart of Bloodthirst Gains per Kill == * Age and traits matter. * Young, Adolescent, Mature, Aged, Old, and Venerable are each 1 point apart. * For example, a mature troll is 13 points, an aged troll is 14 points, an old troll is 15 points, and a venerable troll is 16 points.* Hardened, Fierce, etc. also add points to the total Bloodthirst gained. This is harder to accurately measure without a large dataset to examine. A venerable Greenish goblin, for example, gives 25 points!* There are hidden decimal points in strength when usedcast power. So a venerable black wolf may give 9 points of Bloodthirst, but you may see a gain of 10 due to rounding.
This chart gives the ''approximate'' gain in bloodthirst for an aged creature with no special traits:{| class="wikitable"|Mob|BT Gain |-|[[Hell horse]]|11|-|[[Hell hound]]|16 |-|[[Hell scorpious]]|20|-|[[Lava fiend]]|15|-|[[Huge Spider]]|12|-|[[Black Wolf]]|7|-|[[Scorpion]]|9|-|[[Crocodile]]|10|-|[[Wild Cat]]|2|-|[[Black Bear]]|13|-|[[Cave bug]]|6|-|[[Large Rat]]|2|-|[[Anaconda]]|15|-|[[Mountain Lion]]|4|-|[Category:Libila Spells[Fog Spider]]|18|-|Brown [[Cow]]|1|-|[[Pig]]|3|-|[[Wild Boar]]|14|-|[[Seal]]|10|-|[[Bull]]|5|-|[[Lava Spider]]|20|-|[[Troll]]|14|-|[[Goblin]]|22|}
[[Category:Enchantment spells]]
[[Category:Libila spells]]
[[Category:Babel/B]]

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