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Bloodthirst

57 bytes added, 05:20, 11 March 2020
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|target=Item
|castingtime=20
|god=[[Libila]], [[Tosiek]]
}}
Bloodthirst adds up to 33% damage to the wound caused by the weapon, depending on the power of the enchantment.
There is also an (enchantment power)/10100,000 chance of applying an infection wound to the target. For example, at 7500 power, the chance would be 7.5% per successful attack.
* Applying this wound ignores armor glance rates.
* Infection wounds heal or worsen every minute, instead of every 10 minutes like most wounds.
This chart gives the ''approximate'' gain in bloodthirst for an aged creature with no special traits:
{| class="wikitablesortable"! data-sort-type="text"|Mob! data-sort-type="number"|BT Gain
|-
|[[Hell horse]]|11
|-
|[[Hell hound]]|16
|-
|[[Hell scorpious]]|20
|-
|[[Lava fiend]]|15
|-
|[[Huge Spider]]|12
|-
|[[Black Wolf]]|7
|-
|[[Scorpion]]|9
|-
|[[Crocodile]]|10
|-
|[[Wild Cat]]|2
|-
|[[Black Bear]]|13
|-
|[[Cave bug]]|6
|-
|[[Large Rat]]|2
|-
|[[Anaconda]]|15
|-
|[[Mountain Lion]]|4
|-
|[[Fog Spider]]|18
|-
|Brown [[Cow]]|1
|-
|[[Pig]]|3
|-
|[[Wild Boar]]|14
|-
|[[Seal]]|10
|-
|[[Bull]]|5
|-
|[[Lava Spider]]|20
|-
|[[Troll]]|14
|-
|[[Goblin]]|22
|}
[[Category:Enchantment spells]]
[[Category:Libila spells]]
[[Category:Tosiek spells]]
[[Category:Babel/B]]
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