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Caravel

121 bytes removed, 16:20, 28 October 2023
|passive=[[keel section]]
|group=Containers
|dyeable=multi
|materials=* 5x [[keel section]]s
* 300x [[tenon]]s
== Description ==
 
''An impressive merchant ship.''
== Vessel details ==
*Requires 24 [[mind logic]] to be able to command it.*Passengers: 1 Captain captain + 13 crew.*Maximum speed: 30.88km/h (solo, with a [[gale]] in the back)*Maximum speed: 34.13km/h (full crew)*Hold Capacity: >86 000 kg (100 rafts full of stone shards)62 large crates. see [[#Loadable Items]] for more info.
*Creature Cage Capacity: 8
*Minimum passable depth: 20 dirt.*35 [[body strength]] minimum to drag.*Size: 5 tiles by 3 tiles (?).*Height: 35 dirt from water level to deck(?)*Weight: 2450kg (35 strength minimum to drag).
==Notes==
* Has permission management.
* 24 [[mind logic]] is required to command this ship.
* Its size and depth requirements may prohibit passing through many canals or cave canals.
* You do not have to have 35 strength to avoid beaching the boat - so long as it is not moored, you can still push and pull the boat off of a reef.
* Ships with a [[quality]] of less than 10 cannot be commanded.
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
*The most difficult ships to build. Higher quality parts improves chance of success.
*Caravel can Ships cannot be started at 34 hauled up ladders*Can be loaded with a 35ql keel wagon or bettera large cart, 6% chance.*it needs 220 kg of dye for wooden part and 66 kg for sailsenough animals to drive them.
== Loadable Items ==
2

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