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Category:Cloth armour

7 bytes removed, 19:12, 14 August 2018
Clarifying info after armour patch (base DR, attack speed penalty reference)
[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Tailoring items|Tailoring items]] / [[:Category:Cloth tailoring items|Cloth tailoring items]] / [[{{PAGENAME}}]]
[[Armour]] for your [[Item:body|body]], so you won't get [[wound|injured]] as severely when [[combat rating|being hit]] in [[combat]]. Cloth armour offers the least protection of all the armours and at 100 [[quality]], reduces [[has a base damage]] taken by reduction value of 40 %. It also has the smallest penalty for [[walking]] and [[attack]] speed, as well as granting you high evasion rates. When [[encumberance|unencumbered]], you can walk at 17.24 km/h on flat [[road]]s.
A full set of cloth armour using a [[cloth jacket]] weighs 2.10 kg, using a [[cloth shirt]] only 1.90 kg, because you can not wear both at the same time. You will also need 2.10 kg of [[square piece of cloth]] to craft a full set, as there is no waste when not failing to create each piece, or 1.90 kg respectively. Failing to create a piece of armour consumes 10 % of the item's weight from the square piece of cloth.

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