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Combat rating

84 bytes removed, 21:43, 9 August 2010
== Acquiring combat rating ==
Every player in wurm and every creature has assigned a specific combat rating at all times. However, it is a large bundle of variables, not only determined by your skill and equipment, but also by your location and your kingdom population.
'''Confirmed variables to effect your combat rating:'''
''Fighting skill.'' One of the basic ways of acquiring a high combat rating is, of course, to get a high fighting skill. Your fighting skill gives different combat rating depending on whether you are fighting an NPC creature, or you're fighting in PvP combat. When fighting versus other players in PvP, every 5 levels bit of fighting skill yields 1 a bit of extra combat rating. When fighting in PvE versus monsters and guards, every 10 levels of fighting skill yield 1 combat rating.
''Kingdom bonus.'' A wild-only feature, there are two steps to this kingdom bonus. If your kingdom has less than 20% of the server online, you receive and extra 1 combat rating(untested). If your kingdom constitutes less than 10% of the server population, you gain another point of combat rating, yielding a total of 2 extra(untested).
'''Suspected variables to effect your combat rating:'''
*Weapon [[Quality level|quality]]*Armour quality
*Flanking
*Footing
*Height advantage
*Distance to target
*High-faith bonuses from Magranon and Libila
*Combat bonuses from being near an altar of your deity
*Ruler bonus
*Appointed assassin, executioner or avenger bonus
*Champion bonus
*Focus levels
*Potions
== Other notes ==
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