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Cotton

1,230 bytes added, 14:24, 3 July 2022
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[[CDB|Main]] / [[:Category:Resources|ResourcesSkills]] / [[Nature]] / [[CottonFarming]]/ '''{{PAGENAME}}'''{{itemBox|image=Cotton.jpg|creation=Farming or foraging on tiles|result=* '''{{PAGENAME}}''' (1.00 kg)|improve=no|combinable=yes|storage=bsb}}== Description == ''A bale of cotton.'' == Notes ==
== Description ==A * Cotton can be used for [[farmingbandage|bandaging]] productwounds. Used primarily for Higher quality cotton helps the chance of success in this, while lower quality cotton will give better skill gains while healing.** If you find yourself in the wilderness with wounds, you can [[Tailoringforage]]for cotton on tiles. **While injured, your chances of finding cotton while foraging are approximately doubled. Farmed and harvested * Virtually any item in-game that is made from cotton can be utilized as a bandage if needed. Example: ''[18:04:15] You bandage the wound with a fishing net.'' If the item is combinable, it will only use the necessary portion to treat the wound, while non-combinable items, such as a ship's sail, for example, are completely used up in the bandaging action.* Cotton is also used to make cloth tailoring items. * [[RakeCotton seeds]]. can be picked [[Seedsfarming|picking]] out from cotton, with each cotton producing one seed. The cotton is destroyed in the process. Cotton weighing less than 1.00 kg cannot be picked for seeds.* No tools are produced by picking necessary in any of the methods for acquiring/harvesting cotton. Picking it requires 0.2 cotton, and ruins it* Cotton can be [[combine]]d up to 64 kg per bale.
[[Category:Babel/C]]
[[Category:Farming items]]
[[Category:Foraged items]]
[[Category:Healing]]
[[Category:Resources]]
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