Difference between revisions of "Defensive fighting"

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(ignores the defense movement penalty)
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[[CDB|Main]] / [[:Category:Skills | Skills]] / [[Fighting]] / [[Defensive fighting]]
 
[[CDB|Main]] / [[:Category:Skills | Skills]] / [[Fighting]] / [[Defensive fighting]]
  
'''Defensive fighting''' increases your parry chance and so prevents you from getting hit too much, but also lowers your attack speed and so the chance that you hit your enemy. Defensive fighting is best used with a [[sword]] as these weapons have a high parry change and possibly a [[shield]] to increase the blocking chance even further.
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'''Defensive fighting''' style significantly increases your parry chance and reduces movement penalty. However, this style lowers attack speed, damage, and accuracy in exchange. Defensive fighting is best used with a [[sword]] as these weapons have a high parry change and possibly a [[shield]] to increase the blocking chance even further.
  
 
When fighting an [[animal]] with a group, the fighter taking the damage (the [[tank]]) usually uses defensive fighting to minimize injury, while the other players use [[normal fighting|normal]] or [[aggressive fighting|aggressive]] mode.
 
When fighting an [[animal]] with a group, the fighter taking the damage (the [[tank]]) usually uses defensive fighting to minimize injury, while the other players use [[normal fighting|normal]] or [[aggressive fighting|aggressive]] mode.
 
Defensive mode has no defense movement penalty for running around.
 
  
 
==See also==
 
==See also==

Revision as of 10:29, 20 June 2012

Main / Skills / Fighting / Defensive fighting

Defensive fighting style significantly increases your parry chance and reduces movement penalty. However, this style lowers attack speed, damage, and accuracy in exchange. Defensive fighting is best used with a sword as these weapons have a high parry change and possibly a shield to increase the blocking chance even further.

When fighting an animal with a group, the fighter taking the damage (the tank) usually uses defensive fighting to minimize injury, while the other players use normal or aggressive mode.

See also