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Dye

6,572 bytes added, 14:17, 12 September 2023
→‎Armour/Clothing: Added quiver to clothing.
''Dye, used to color clothing and items with.''
== Color Recipes ==:* '''DyeBlack''' is made from various - [[itemTannin]]s and [[iron lump]] (difficulty 40, hardest dye to make)-at 1kg of waterper [[acorns]]. Produces 1kg of [[tannin] ] per acorn. 1kg of tannin per 1kg of [[iron lump]]. Larger amounts of tannin and is used to paint items and iron produce larger amounts of dye.:* <font color=blue>Blue</font> - [[Woad]] - at 1kg of water per [[woad]]. Produces 1kg of dye per woad.:* <font color=green>Green</font> - [[Copper lump]] (minimum .8 kg) - 1kg of water per 1kg of [[copper lump]]. Produces 1kg of dye per copper lump. :* <font color=red>Red</font> - [[Cave bug]] or [[scorpion]] [[cochineal]]- at 1kg of water per [[cochineal]]. Produces 1kg of dye per cochineal.:* <span style=background-color:grey;color:white>White</span> - [[Zinc lump]]- 1kg of water per 1kg of [[wallzinc lump]]s. Larger amounts of water and zinc produce larger amounts of dye.
== Colors =Method =* '''Black''' - [[Tannin]] and [[iron lump]] (difficulty 40, hardest dye to make)* <font color=blue>Blue</font> - [[Woad]]* <font color=green>Green</font> - [[Copper lump]] (minimum .8 kg)* <font color=red>Red</font> - [[Cave bug]] or [[scorpion]] [[cochineal]]* <span style=background-color:grey;color:white>White</span> - [[Zinc lump]]  * The more difficult colors can not be made until after having made some of the easier colors or [[healing cover]]s to gain [[natural substances]] skill. Start with <font color=green>green</font>, or maybe <font color=blue>blue</font>.* Different colors can be mixed together to make other colors through the use of combining. Other colors can also be obtained by mixing cochineals, copper lumps, or woad into an existing dye.  == Tools required ==* Any [[container]] that can hold [[liquid]], like [[pottery jar]] or [[small bucket]] == Items required ==* Water* Cochineal* Copper lump* Tannin and iron lump* Woad* Zinc lump == Method ==
# Put appropriate item in [[inventory]].
# Put water in container.
# [[Activate]] item.
# Right-click on water in container and select ''Create > Miscellaneous Dyes > <color> dye''. You might want to put the water container in the inventory before creating the dye.
=== Ratio ===* <span style=background-color:lightgrey;color:black>Black</span> - at least 1kg Different colors of water per [[acorn]]dye can be mixed together to make other colors by pouring one container into another. More exact colors can be obtained by mixing cochineals, copper lumps, or woad into an existing dye. Produces 1kg of [[tannin]] per acornActivate the item, right-click, and select ''Mix''. 1kg of tannin per 1kg of [[iron If you, for example, have a red dye, and add some copper lump]], it will gradually turn into orange. Larger amounts of tannin Adding even more copper, and iron produce larger amounts of dyeyou will get a yellow color.* <font color=blue>Blue</font> - at least 1kg of water per When making dye with metal lumps, there is no need to [[woadheat]]. Produces 1kg of dye per woadthem up first.* <font color=green>Green</font> - 1kg When using more water or tannin than metal the amount of water per 1kg metal determines the amount of [[copper lump]]dye produced. Larger amounts Sometimes a water to metal ratio that's not exactly 1:1 will only use the same amount of water as metal and copper produce larger amounts of dye.* <font color=red>Red</font> - at least 1kg of leave some water per [[cochineal]]in the container. Produces 1kg of You will get the message that ''Not all the dye would fit'' and the dye per cochinealis lost. Therefore it is advised to use an exact 1:1 ratio.* <span style=background-color:black;color:white>White</span> - 1kg Since combining dye results in small loss of water per 1kg quality it is advised to create dye from one larger piece of [[zinc lump]]. Larger amounts metal instead of water and zinc produce larger amounts of dyemany 1kg pieces.
When using more water or tannin than metal the amount of metal determines the amount of dye produced. Sometimes a water to metal ratio that's not exactly 1:1 will only use the same amount of water as metal and leave some water == Notes ==* Dye can be created in the any [[container. You will get the message ]] that ''Not all the dye would fit'' and the dye is lost. Therefore it is advised to use an exact 1:1 ratiocan hold [[liquid]], like a [[pottery jar]] or [[small bucket]]Since combining * Larger quantities of dye results can be stored/mixed in a [[small barrel]], [[small loss of quality it is advised to create dye from one larger piece of metal instead of many 1kg piecespottery amphora]], or [[large pottery amphora]]=== Notes ===
* The dye color shows up as the color of the word "Dye".
* Resulting dye will have three color values: <font color=red>red</font>, <font color=green>green</font>, and <font color=blue>blue</font>.
* <font color=red>R</font>=255 <font color=green>G</font>=255 <font color=blue>B</font>=255 is pure <span style=background:black;color:white>white</span>.
* Dye may be combined and the values will average out (although they will be about 2 points slightly closer to <font color=grey>grey</font> across the board).* * '''Note that this may occur even if the dye being combined are both the same color. The higher lower the QL of the quality iscombined dye, the brighter and less <font color=grey>closer to grey</font> the color dye will bebecome.* Dye's For example, it is possible for two units of RGB 1,1,1 dye to combine to produce a larger unit of RGB values can be changed using the base material2,2,2 dye. '''** Higher ql base material hightens RGB values ** To change The higher the quality of the <font color=red>red</font> value use a [[cochineal]]** To change creation item is, the brighter and less <font color=greengrey>greengrey</font> value use a [[copper lump]]** To change the <font color=blue>blue</font> value use [[woad]]** Cannot improve all values with [[zinc lump]] (white)* The amount of water used does not seem to affect the dye at creation chance or resulting QL or RGB value.** Using a [[pottery jar]] with 8 [[Hazelnuts]] will leave room for only 1kg of water.
* Dye and water cannot be mixed to make a paler dye.
* When making dye with metal lumps, there is no need to [[heat]] them up first.
* The [[quality]] of the cochineal does not affect the success chance when creating <font color=red>red</font> dye.
* If [[failing]] to make <font color=green>green</font> dye the mass of ...** the copper lump is decreased by 0.1.* If [[failing]] to make <font color=red>red</font> dye the quality of * the [[cochineal]] is reduced by 0.5 quantity of water is reduced by 0.1.* If [[failing]] to make <font color=blue>blue</font> * the [[woad]] is reduced in quality by 0.5* If [[failing]] to make <font color=black>black</font> dye the weight of * the iron lump is decreased by 0.1 and the volume of tannin is decreased by 0.1* To get rid of unwanted dye, just right-click and select ''Pour'' > ''On ground'' - don't worry, it won't leave a stain.* Black dye has little effect on a light source (No black light) Some items of mixed wood and only dims cloth allow for cloth areas to be dyed separately to the light a little. And it doesn`t dim light sources around it.wood, including:** Bed** Armchair** Caravel** Cog** Corbita** Knarr** Testing reveals ''An excellent black Small sailing boat Improving color on dye (R=12 B=12 G=13) on a 45ql lantern light looks uses high quality items of the color needed mixing into the same as a 40ql no already made dye IE 200 50 173 dye mixing pure cochineal of 100ql into this dye lantern and a little dimmer than a 43ql white dyed lanternwould only raise the RED value.'' * A 2.5ql rare copper lump produced Items with a 3size rune attached will need slightly more dye than normal to paint them.5ql dye
==Usage==
# Activate dye.
# Right-click on item and select 'Paint' or ''Paint wood''.
Paintable items include: building walls, fences, chests, barrels, buckets, signs, carts, catapults, pottery, lanterns, statues, armours, shields, certain types of clothing, and boats.Note that certain types of clothing will not show the color when equipped, but will show when placed or dropped on the ground. The amount of dye used depends on the item being painted. If you do not have enough dye activated, you will get the message {{event|inline|You need more dye to colour that item - at least <# amount> g of dye.}} ==Dye requirements== <div class="toccolours mw-collapsible mw-collapsed"> ===Animal gear=== <div class="mw-collapsible-content">
The amount of dye used depends on the item being painted:
{| class="wikitable sortable"
! Object
! Amount, kg
|-
|[[ArmchairBridle]]| 0.14004|-|[[Dyeable cloth barding]]| Body-0.592 Pattern-0.177
|-
|[[BannerLeather barding]]| 0.041592
|-
|[[Bed]]
| 5.76
|-
|[[BucketSaddle]]| 0.10376
|-
|[[Bulk storage bin]]
| 3.00
|-
|[[CatapultSaddle bags]]| 430.20520
|-
|[[Chair]]} </div></div> <div class="toccolours mw-collapsible mw-collapsed"> ===Armour/Clothing===<div class="mw-collapsible-content"> '''Shoulders'''{| 0.15class="wikitable sortable"! Object! Amount, kg
|-
|[[Cheese drillShoulders]]| 0.09010
|-
|[[Cloth hood]]} '''Helms'''{| 0.001class="wikitable sortable"! Object! Amount, kg
|-
|[[FenceBasinet helm]]| 10.00018
|-
|[[Food storage binOpen helm]]| 30.00040
|-
|[[Great helm]]
| 0.001018|-|[[Leather adventurer hat]]| 0.018|} '''Chain'''{| class="wikitable sortable"! Object! Amount, kg|-|[[Chain boot]]| 0.068|-|[[Chain coif]]| 0.018|-|[[Chain gauntlet]]| 0.009|-|[[Chain jacket]]| 0.130|-|[[Chain pants]]| 0.036|-|[[Chain sleeve]]| 0.019|-|} '''Clothing'''{| class="wikitable sortable"! Object! Amount, kg|-|[[Leather belt]]| 0.004|-|[[Plain white cloth pants]]| 0.036|-|[[Plain white cloth sleeve]]| 0.036|-|[[Toolbelt]]| 0.006|-|[[Quiver]]| 0.100|-|} '''Scale'''{| class="wikitable sortable"! Object! Amount, kg|-|[[Dragon scale boot]]| 0.020|-|[[Dragon scale glove]]| 0.002|-|[[Dragon scale jacket]]| 0.039|-|[[Dragon scale pants]]| 0.010|-|[[Dragon scale sleeve]]| 0.005|-|} '''Drake'''{| class="wikitable sortable"! Object! Amount, kg
|-
|[[House (general)Drake hide boot]]| 0.020|-|[[Drake hide cap]]| 0.005|-|[[Drake hide glove]]| 0.002|-|[[Drake hide jacket]]| 0.042|-|[[Drake hide pants]]| 0.010|-|[[Drake hide sleeve]]| 0.005|-|} '''Leather'''{| class="wikitable sortable"! Object! Amount, kg|-|[[Leather boot]]| 0.068|-|[[Leather cap]]| 0.018|-|[[Leather glove]]| 0.007|-|[[Leather jacket]]| 0.140|-|[[Leather pants]]| 0.036|-|[[Leather sleeve]]| 0.036|-|} '''Plate'''{| class="wikitable sortable"! Object! Amount, kg|-|[[Breast plate]]| 0.13|-|[[Plate gauntlet]]| 0.009|-|[[Plate leggings]]| 0.036|-|[[Plate sabaton]]| 0.068|-|[[Plate vambrace]]| 0.019|-|} '''Studded'''{| class="wikitable sortable"! Object! Amount, kg|-|[[Studded leather boot]] | 0.068|-|[[Studded leather cap]] | 0.018|-|[[Studded leather glove]] | 0.009|-|[[Studded leather jacket]] | 0.147|-|[[Studded leather pants]] | 0.036|-|[[Studded leather sleeve]]| 0.019|-|}</div></div> <div class="toccolours mw-collapsible mw-collapsed"> ===Containers===<div class="mw-collapsible-content">{| class="wikitable sortable"! Object! Amount, kg|-|[[Bucket]]| 0.128|-|[[Bulk container unit]]| 38.400|-|[[Bulk storage bin]]| 3.000|-|House wall[[Coffee ibrik]]| 10.00040
|-
|[[HedgeFood storage bin]]| 13.00000
|-
|[[Huge oil barrel]]
| 184.00200
|-
|[[Huge tub]]
| 184.00|-|[[Lamp]]| 0.06|-|[[Lantern]]| 0.016200
|-
|[[Larder]]
| 164.13128
|-
|[[Large barrel]]
| 21.00|-|[[Large cart]]| 26.65000
|-
|[[Large crate]]
| 153.00456
|-
|[[Large chest]]
| 21.40400
|-
|[[Large pottery amphora]]
| 21.20080
|-
|[[Metal torchLunchbox]]| 0.02073
|-
|[[Open helmPet bowl]]| 0.001120
|-
|[[Pointing signPlate]]| 0.01|-|-|[[Pottery flask]]| 0.002104
|-
|[[Pottery bowl]]
| 0.072120|-|[[Pottery coffee pot]]| 0.040|-|[[Pottery cup]]| 0.024|-|[[Pottery flask]]| 0.010
|-
|[[Pottery jar]]
| 0.016040
|-
|[[Round tablePottery mug]]| 0.29024
|-
|[[Rowing boat]]| 6.05|-|[[Soft capPottery teapot]]| 0.001040
|-
|[[Satchel]]
| 0.14168
|-
|[[Small pottery amphora]]
| 0.90576
|-
|[[Large metal shieldSmall barrel]]| 0.128312|-|[[Small crate]]| 2.400|-|[[Small chest]]| 0.312|-|[[Small raft]]| 2.304|-|[[Small wine barrel]]| 0.312|-|[[Smelting pot]]| 0.120|-|[[Tackle box]]| 0.312|-|[[Trash heap]]| 16.000|-|}</div></div> <div class="toccolours mw-collapsible mw-collapsed"> ===Furniture & Decorations===<div class="mw-collapsible-content">{| class="wikitable sortable"! Object! Wood, kg! Fabric, kg|-|[[Armchair]]|bgcolor="e1fefe"| 0.216|bgcolor="e1fefe"| 0.064|-|[[Banner]]|bgcolor="cccccc"|| 0.166|-|[[Bed]]|bgcolor="e1fefe"| 2.208|bgcolor="e1fefe"| 0.662|-|[[Bedroll]] |bgcolor="cccccc"|| 0.042|-|[[Book]] |bgcolor="cccccc"|| 0.081|-|[[Chair]]| 0.216|bgcolor="cccccc"|
|-
|[[Small wooden shieldCotton sheet]]|bgcolor="cccccc"|
| 0.006
|-
|[[Small barrelConstruction marker]]| 1.512|bgcolor="cccccc"||-|[[Fence]]| 1.00|bgcolor="cccccc"||-|[[Fine high chair]]|bgcolor="cccccc"|| 0.618|-|[[Flag]]|bgcolor="cccccc"|| 0.36166|-|[[Hedge]]| 1.000|bgcolor="cccccc"||-|[[Wall|House walls]]| 1.000|bgcolor="cccccc"||-|[[Large bar table]]| 2.624|bgcolor="cccccc"||-|[[Large dining table]]| 1.448|bgcolor="cccccc"|
|-
|[[Small cartLarge sign]]| 60.05056|bgcolor="cccccc"|
|-
|[[Small cratePointing sign]]| 80.00033|bgcolor="cccccc"|
|-
|[[Small chestRound table]]| 03.36584|bgcolor="cccccc"|
|-
|[[Small raftRoyal lounge chaise]]|bgcolor="cccccc"|| 62.05230
|-
|[[Small sailing boatbedside table]]| 51.40235|bgcolor="cccccc"|
|-
|[[Small sign]]
| 0.01029|bgcolor="cccccc"|
|-
|[[Small wine barrelsquare table]]| 0.36384|bgcolor="cccccc"|
|-
|[[Snowman(snow)]]| 1.71152|bgcolor="cccccc"|
|-
|[[Spirit castle]]
| 84.33000|bgcolor="cccccc"||-|[[Spirit cottage]]| 4.000|bgcolor="cccccc"||-|[[Spirit house]]| 4.000|bgcolor="cccccc"||-|[[Spirit mansion]]| 4.000|bgcolor="cccccc"||-|[[Stool]]| 0.120|bgcolor="cccccc"||-|} '''Lights'''{| class="wikitable sortable"! Object! Main Item, kg! Sub Item, kg|-|[[Buoy]]| 0.312 (Lamp)| 0.040 (Barrel)|-|[[:Category:Street lamps|Street lamps]]| 0.100|bgcolor="cccccc"||-|[[Lamp head]]| 0.040|bgcolor="cccccc"||-|[[Lantern]]| 0.040|bgcolor="cccccc"||-|[[Metal torch]]| 0.040|bgcolor="cccccc"||-|[[Oil Lamp]]| 0.020|bgcolor="cccccc"||} </div></div> <div class="toccolours mw-collapsible mw-collapsed"> ===Statues===<div class="mw-collapsible-content">{| class="wikitable sortable"! Object! Amount, kg|-|[[Colossus]]| 65.00|-|[[Statue of boy]]| 0.256
|-
|[[statueStatue of demon]]| 0.688|-|[[Statue of dog]]| 0.688|-|[[Statue of drake]]| 0.888|-|[[Statue of eagle]]| 0.888|-|[[Statue of fo]]| 0.888|-|[[Statue of girl]]| 0.256|-|[[Statue of hell horse]]| 0.888|-|[[Statue of horse]]| 0.688|-|[[Statue of Libila]]| 0.888|-|[[Statue of Magranon]]| 0.888|Statues-|[[Statue of nymph]]| 0.16 to 3688|-|[[Statue of troll]]| 1.792|-|[[Statue of Vynora]]| 0.888|-|[[Statue of worg]]| 0.33888
|-
|[[Statuette]]
| 0.002014|-|[[Statuette of Fo]]| ?|-|[[Statuette of Libila]]| ?|-|[[Statuette of Magranon]]| ?|-|[[Statuette of Vynora]]| ?|-|}</div></div><div class="toccolours mw-collapsible mw-collapsed"> ===Tools=== <div class="mw-collapsible-content"> {| class="wikitable sortable"! Object! Amount, kg|-|[[Cheese drill]]| 0.138|-|[[Dredge]]| 0.264
|-
|[[Toolbelt]]
| 0.001
|}
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
The following items are thought to be paintable===Vehicles/Ships=== <div class="mw-collapsible-content"> '''Land'''{| class="wikitable sortable"! Object! Wood, but we do not generally have large enough containers to hold the dye requiredkg|-|[[Creature transporter]]| 15. (Fountain Containers have been used for boats000|-|[[Large cart]]| 15. (no longer creatable))000|-|[[Ship transporter]]| 10.000|-|[[Small cart]]| 5.000|-|}
'''Sea'''
{| class="wikitable sortable"
! Object
! AmountWood, kg! Fabric, kg|-|[[Small sailing boat]]|bgcolor="e1fefe"| 5.000|bgcolor="e1fefe"| 1.500|-|[[Crude canoe]]| 4.000|bgcolor="cccccc"|
|-
|[[CaravelRowing boat]]|360 5.000|bgcolor="cccccc"|
|-
|[[Knarr]]
|240bgcolor="e1fefe"| 169.600|bgcolor="e1fefe"| 50.880
|-
|[[Cog]]
|64bgcolor="e1fefe"| 36.5488|bgcolor="e1fefe"| 10.946
|-
|[[Corbita]]
|73bgcolor="e1fefe"| 62.568|bgcolor="e1fefe"| 18.770|-|[[Caravel]]|bgcolor="e1fefe"| 220.000|bgcolor="e1fefe"| 66.000|-|}</div></div><div class="toccolours mw-collapsible mw-collapsed"> ===Weapons===<div class="mw-collapsible-content">'''War'''{| class="wikitable sortable"! Object! Amount, kg|-|[[Trebuchet]]| 113.400|-|[[Battering ram]]| 26.400|-|[[Catapult]]| 18.048|-|[[Ballista]]| 17.800|-|} '''Shields'''{| class="wikitable sortable"! Object! Amount, kg|-|[[Large metal shield]]| 0.304|-|[[Large wooden shield]]| 0.304
|-
|[[ColossusMedium metal shield]]|660.67180|-|[[Medium wooden shield]]| Wood: 0.180 Stripes: 0.054 |-|[[Small metal shield]]| 0.068|-|[[Small wooden shield]]| 0.068
|-
|[[Bulk storage bin]]} </div></div><div class="toccolours mw-collapsible mw-collapsed"> ===Walls===<div class="mw-collapsible-content">{| 128.00class="wikitable sortable"! Object! Amount, kg
|-
|[[Food storage binHouse Wall]]| 1281.00000
|-
|[[Trash heap]]
| 128.00
|}
</div>
</div>
==Removal==
To On most items with only one dyeable area, dye is removed by using a [[metal brush]] on it.* [[Lye]] is used to remove dye from a painted object, use cloth or [[drake hide armour]].* If the item has dual dyeable areas:** Dye on the wooden area is removed by using a [[metal brush]] on it.** Dye on the secondary (cloth) area is removed by using [[lye]] equal to half of the amount of dye needed in the first place:*** Bed - 0.331 kg*** Armchair - 0.032 kg *** Caravel - 33.000 kg*** Cog - 5.473 kg *** Corbita - 9.385 kg *** Knarr - 25.440 kg*** Small sailing boat - 0.750 kg
==Image==
Example of Dyed items.
[[File:DyedStatuebarreldyed.jpgpng|640px]]
[[Category:Zinc products]]
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