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Dye

12,095 bytes added, 14:17, 12 September 2023
→‎Armour/Clothing: Added quiver to clothing.
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''
== Description ==''Dye is , used to paint color clothing and items and wallswith.''
== Method Color Recipes ==#Put substance in inventory:* '''Black''' - [[Tannin]] and [[iron lump]] (difficulty 40, hardest dye to make)-at 1kg of water per [[acorns]]. Produces 1kg of [[tannin]] per acorn. 1kg of tannin per 1kg of [[iron lump]]. Larger amounts of tannin and iron produce larger amounts of dye.#Put :* <font color=blue>Blue</font> - [[Woad]] - at 1kg of water in containerper [[woad]]. Produces 1kg of dye per woad.#Activate substance:* <font color=green>Green</font> - [[Copper lump]] (minimum .#Right click on 8 kg) - 1kg of water in container, select create/misc/per 1kg of [[copper lump]]. Produces 1kg of dye/colour=== Tools Required ===per copper lump. :* <font color=red>Red</font> - [[Cave bug]] or [[scorpion]] [[Jarcochineal]]- at 1kg of water per [[cochineal]]. Produces 1kg of dye per cochineal.:* <span style=background-color:grey;color:white>White</span> - [[Zinc lump]]- 1kg of water per 1kg of [[Small bucketzinc lump]]. Larger amounts of water and zinc produce larger amounts of dye.
=== Items Required Method ===:* # Put appropriate item in [[Woadinventory]].:* [[Zinc lump]]:* [[Copper lump]] or [[Metal scrap|copper scrap]]# Put water in container.:* # [[WaterActivate]]item.:* [[Cave bug]] [[cochineal]]:* [[Scorpion]] [[cochineal]]:* [[Tannin]] # Right-click on water in container and [[iron lump]] or [[iron scrap]]select ''Create > Dyes > <color> dye''.
=== Resulting Colors ===:*Blue Different colors of dye can be mixed together to make other colors by pouring one container into another. More exact colors can be obtained by mixing cochineals, copper lumps, or woad into an existing dye. Activate the item, right- [[Woad]]click, and select ''Mix''. If you, for example, have a red dye, and add some copper lump, it will gradually turn into orange. Adding even more copper, and you will get a yellow color.:*White - When making dye with metal lumps, there is no need to [[Zinc lump]] or [[metal scrap|zinc scrapheat]]them up first.:*Green - [[Copper lump]] When using more water or [[tannin than metal the amount of metal determines the amount of dye produced. Sometimes a water to metal scrap|copper scrap]]ratio that's not exactly 1:*Black - [[Tannin]] 1 will only use the same amount of water as metal and leave some water in the container. You will get the message that ''Not all the dye would fit'' and [[iron lump]]/[[iron scrap|scrap]] Difficulty 40 (Hardest the dye is lost. Therefore it is advised to make)use an exact 1:1 ratio.:*Red - [[Cave bug]] or [[Scorpion]] [[cochineal]]Since combining dye results in small loss of quality it is advised to create dye from one larger piece of metal instead of many 1kg pieces.
== Notes ==
:* Resulting Dye can be created in any [[container]] that can hold [[liquid]], like a [[pottery jar]] or [[small bucket]].* Larger quantities of dyecan be stored/mixed in a [[small barrel]], [[small pottery amphora]] , or [[large pottery amphora]].* The dye color shows up as the color of the word "Dye".* Resulting dye will have three color values, : <font color=red>red</font>, <font color=green >green</font>, and <font color=blue>blue</font>.:* <font color=red>R</font>=255 <font color=green>G</font>=255 <font color=blue>B</font>=255 is pure <span style=background:black;color:white>white</span>.:* You can combine [[dye]] Dye may be combined and the values will average out (although they will be about 2 points slightly closer to <font color=grey>grey </font> across the board).:** '''Note that this may occur even if the dye being combined are both the same color. The lower the QL of the combined dye, the closer to grey the dye will become. For example, it is possible for two units of RGB 1,1,1 dye to combine to produce a larger unit of RGB 2,2,2 dye.'''* The higher the quality of the creation item is, the brighter and less <font color=grey>grey </font> the colour will color of the dye at creation. * Dye and water cannot bemixed to make a paler dye.:* The more difficult colours can [[quality]] of the cochineal does not be made until after making some affect the success chance when creating <font color=red>red</font> dye.* If [[failing]] to make dye the mass of ...** the copper lump is decreased by 0.1.** the easier colours[[cochineal]] is reduced by 0. Start with green, or maybe blue5 quantity of water is reduced by 0.1.** the [[woad]] is reduced in quality by 0.5** the iron lump is decreased by 0.1 and the volume of tannin is decreased by 0.1:* To get rid of unwanted dye , just right -click and select "''Pour" (don't worry, it won't leave a stain)> ''On ground''.* Some items of mixed wood and cloth allow for cloth areas to be dyed separately to the wood, including:* When making dye with metal lumps, there is no need to heat them up first.* Bed** Armchair** Caravel** Cog** Corbita** Knarr** Small sailing boat
=== Usage ===#Activate [[Improving color on dye]]#Right click on item, select Paintuses high quality items of the color needed mixing into the already made dye IE 200 50 173 dye mixing pure cochineal of 100ql into this dye would only raise the RED value.
You can * Items with a size rune attached will need slightly more dye than normal to paint them. ==Usage==# Activate dye.# Right-click on item and select 'Paint' or ''Paint wood''. Paintable items include: building walls, fences, chests, barrels, buckets, signs, carts, catapults, pottery, lanterns , statues, armours, shields, certain types of clothing, and statuesboats. Note that certain types of clothing will not show the color when equipped, but will show when placed or dropped on the ground.  The amount of dye used depends on the item being painted:. If you do not have enough dye activated, you will get the message {{event|inline|You need more dye to colour that item - at least <# amount> g of dye.}} ==Dye requirements== <div class="toccolours mw-collapsible mw-collapsed"> ===Animal gear=== <div class="mw-collapsible-content"> {| class="wikitable sortable"! Object! Amount, kg|-|[[Bridle]]| 0.004|-|[[Dyeable cloth barding]]| Body-0.592 Pattern-0.177|-|[[Leather barding]]| 0.592|-|-|[[Saddle]]| 0.376|-|-|[[Saddle bags]]| 0.520|-|} </div></div> <div class="toccolours mw-collapsible mw-collapsed"> ===Armour/Clothing===<div class="mw-collapsible-content"> '''Shoulders'''{| class="wikitable sortable"! Object! Amount, kg|-|[[Shoulders]]| 0.010|-|} '''Helms'''{| class="wikitable sortable"! Object! Amount, kg|-|[[Basinet helm]]| 0.018|-|[[Open helm]]| 0.040|-|[[Great helm]]| 0.018|-|[[Leather adventurer hat]]| 0.018|} '''Chain'''{| class="wikitable sortable"! Object! Amount, kg|-|[[Chain boot]]| 0.068|-|[[Chain coif]]| 0.018|-|[[Chain gauntlet]]| 0.009|-|[[Chain jacket]]| 0.130|-|[[Chain pants]]| 0.036|-|[[Chain sleeve]]| 0.019|-|} '''Clothing'''{| borderclass="1wikitable sortable" cellpadding ! Object! Amount, kg|-|[[Leather belt]]| 0.004|-|[[Plain white cloth pants]]| 0.036|-|[[Plain white cloth sleeve]]| 0.036|-|[[Toolbelt]]| 0.006|-|[[Quiver]]| 0.100|-|} '''Scale'''{| class= "5wikitable sortable" cellspacing ! Object! Amount, kg|-|[[Dragon scale boot]]| 0.020|-|[[Dragon scale glove]]| 0.002|-|[[Dragon scale jacket]]| 0.039|-|[[Dragon scale pants]]| 0.010|-|[[Dragon scale sleeve]]| 0.005|-|} '''Drake'''{| class= "wikitable sortable"! Object! Amount, kg|-|[[Drake hide boot]]| 0.020|-|[[Drake hide cap]]| 0.005|-|[[Drake hide glove]]| 0.002|-|[[Drake hide jacket]]| 0.042|-|[[Drake hide pants]]| 0.010|-|[[Drake hide sleeve]]| 0.005|-|} '''Leather'''{| class="wikitable sortable"! Object! Amount, kg|-|[[Leather boot]]| 0.068|-|[[Leather cap]]| 0.018|-|[[Leather glove]]| 0.007|-|[[Leather jacket]]| 0.140|-|[[Leather pants]]| 0.036|-|[[Leather sleeve]]| 0.036|-|} '''Plate'''{| class="wikitable sortable"
! Object
! Amount, kg|-|[[Breast plate]]| 0.13|-|[[Plate gauntlet]]| 0.009
|-
|Cart[[Plate leggings]]|6 0.05kg036
|-
|Large barrel[[Plate sabaton]]|2kg 0.068
|-
|Small barrel[[Plate vambrace]]| 0.3kg019
|-
|Bucket} '''Studded'''{|0.1kgclass="wikitable sortable"! Object! Amount, kg
|-
|House wall[[Studded leather boot]] |1kg 0.068
|-
|Large chest[[Studded leather cap]] |2 0.4kg018
|-
|Statues[[Studded leather glove]] | 0.8kg009
|-
|Bed[[Studded leather jacket]] |5 0.76kg147
|-
|Lantern[[Studded leather pants]] | 0.015kg036
|-
|Small sign[[Studded leather sleeve]]|< 0.01kg019
|-
|Chair
|0.15kg
|}
</div>
</div>
 
<div class="toccolours mw-collapsible mw-collapsed">
 
===Containers===
<div class="mw-collapsible-content">
{| class="wikitable sortable"
! Object
! Amount, kg
|-
|[[Bucket]]
| 0.128
|-
|[[Bulk container unit]]
| 38.400
|-
|[[Bulk storage bin]]
| 3.000
|-
|[[Coffee ibrik]]
| 0.040
|-
|[[Food storage bin]]
| 3.000
|-
|[[Huge oil barrel]]
| 4.200
|-
|[[Huge tub]]
| 4.200
|-
|[[Larder]]
| 4.128
|-
|[[Large barrel]]
| 1.000
|-
|[[Large crate]]
| 3.456
|-
|[[Large chest]]
| 1.400
|-
|[[Large pottery amphora]]
| 1.080
|-
|[[Lunchbox]]
| 0.073
|-
|[[Pet bowl]]
| 0.120
|-
|[[Plate]]
| 0.104
|-
|[[Pottery bowl]]
| 0.120
|-
|[[Pottery coffee pot]]
| 0.040
|-
|[[Pottery cup]]
| 0.024
|-
|[[Pottery flask]]
| 0.010
|-
|[[Pottery jar]]
| 0.040
|-
|[[Pottery mug]]
| 0.024
|-
|[[Pottery teapot]]
| 0.040
|-
|[[Satchel]]
| 0.168
|-
|[[Small pottery amphora]]
| 0.576
|-
|[[Small barrel]]
| 0.312
|-
|[[Small crate]]
| 2.400
|-
|[[Small chest]]
| 0.312
|-
|[[Small raft]]
| 2.304
|-
|[[Small wine barrel]]
| 0.312
|-
|[[Smelting pot]]
| 0.120
|-
|[[Tackle box]]
| 0.312
|-
|[[Trash heap]]
| 16.000
|-
|}
</div>
</div>
 
<div class="toccolours mw-collapsible mw-collapsed">
 
===Furniture & Decorations===
<div class="mw-collapsible-content">
{| class="wikitable sortable"
! Object
! Wood, kg
! Fabric, kg
|-
|[[Armchair]]
|bgcolor="e1fefe"| 0.216
|bgcolor="e1fefe"| 0.064
|-
|[[Banner]]
|bgcolor="cccccc"|
| 0.166
|-
|[[Bed]]
|bgcolor="e1fefe"| 2.208
|bgcolor="e1fefe"| 0.662
|-
|[[Bedroll]]
|bgcolor="cccccc"|
| 0.042
|-
|[[Book]]
|bgcolor="cccccc"|
| 0.081
|-
|[[Chair]]
| 0.216
|bgcolor="cccccc"|
|-
|[[Cotton sheet]]
|bgcolor="cccccc"|
| 0.006
|-
|[[Construction marker]]
| 1.512
|bgcolor="cccccc"|
|-
|[[Fence]]
| 1.00
|bgcolor="cccccc"|
|-
|[[Fine high chair]]
|bgcolor="cccccc"|
| 0.618
|-
|[[Flag]]
|bgcolor="cccccc"|
| 0.166
|-
|[[Hedge]]
| 1.000
|bgcolor="cccccc"|
|-
|[[Wall|House walls]]
| 1.000
|bgcolor="cccccc"|
|-
|[[Large bar table]]
| 2.624
|bgcolor="cccccc"|
|-
|[[Large dining table]]
| 1.448
|bgcolor="cccccc"|
|-
|[[Large sign]]
| 0.056
|bgcolor="cccccc"|
|-
|[[Pointing sign]]
| 0.033
|bgcolor="cccccc"|
|-
|[[Round table]]
| 3.584
|bgcolor="cccccc"|
|-
|[[Royal lounge chaise]]
|bgcolor="cccccc"|
| 2.230
|-
|[[Small bedside table]]
| 1.235
|bgcolor="cccccc"|
|-
|[[Small sign]]
| 0.029
|bgcolor="cccccc"|
|-
|[[Small square table]]
| 0.384
|bgcolor="cccccc"|
|-
|[[Snowman (snow)]]
| 1.152
|bgcolor="cccccc"|
|-
|[[Spirit castle]]
| 4.000
|bgcolor="cccccc"|
|-
|[[Spirit cottage]]
| 4.000
|bgcolor="cccccc"|
|-
|[[Spirit house]]
| 4.000
|bgcolor="cccccc"|
|-
|[[Spirit mansion]]
| 4.000
|bgcolor="cccccc"|
|-
|[[Stool]]
| 0.120
|bgcolor="cccccc"|
|-
|}
 
'''Lights'''
{| class="wikitable sortable"
! Object
! Main Item, kg
! Sub Item, kg
|-
|[[Buoy]]
| 0.312 (Lamp)
| 0.040 (Barrel)
|-
|[[:Category:Street lamps|Street lamps]]
| 0.100
|bgcolor="cccccc"|
|-
|[[Lamp head]]
| 0.040
|bgcolor="cccccc"|
|-
|[[Lantern]]
| 0.040
|bgcolor="cccccc"|
|-
|[[Metal torch]]
| 0.040
|bgcolor="cccccc"|
|-
|[[Oil Lamp]]
| 0.020
|bgcolor="cccccc"|
|}
 
</div>
</div>
 
<div class="toccolours mw-collapsible mw-collapsed">
 
===Statues===
<div class="mw-collapsible-content">
{| class="wikitable sortable"
! Object
! Amount, kg
|-
|[[Colossus]]
| 65.00
|-
|[[Statue of boy]]
| 0.256
|-
|[[Statue of demon]]
| 0.688
|-
|[[Statue of dog]]
| 0.688
|-
|[[Statue of drake]]
| 0.888
|-
|[[Statue of eagle]]
| 0.888
|-
|[[Statue of fo]]
| 0.888
|-
|[[Statue of girl]]
| 0.256
|-
|[[Statue of hell horse]]
| 0.888
|-
|[[Statue of horse]]
| 0.688
|-
|[[Statue of Libila]]
| 0.888
|-
|[[Statue of Magranon]]
| 0.888
|-
|[[Statue of nymph]]
| 0.688
|-
|[[Statue of troll]]
| 1.792
|-
|[[Statue of Vynora]]
| 0.888
|-
|[[Statue of worg]]
| 0.888
|-
|[[Statuette]]
| 0.014
|-
|[[Statuette of Fo]]
| ?
|-
|[[Statuette of Libila]]
| ?
|-
|[[Statuette of Magranon]]
| ?
|-
|[[Statuette of Vynora]]
| ?
|-
|}
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
 
===Tools===
 
<div class="mw-collapsible-content">
 
{| class="wikitable sortable"
! Object
! Amount, kg
|-
|[[Cheese drill]]
| 0.138
|-
|[[Dredge]]
| 0.264
|-
|}
 
</div>
</div>
 
<div class="toccolours mw-collapsible mw-collapsed">
 
===Vehicles/Ships===
 
<div class="mw-collapsible-content">
 
'''Land'''
{| class="wikitable sortable"
! Object
! Wood, kg
|-
|[[Creature transporter]]
| 15.000
|-
|[[Large cart]]
| 15.000
|-
|[[Ship transporter]]
| 10.000
|-
|[[Small cart]]
| 5.000
|-
|}
 
'''Sea'''
{| class="wikitable sortable"
! Object
! Wood, kg
! Fabric, kg
|-
|[[Small sailing boat]]
|bgcolor="e1fefe"| 5.000
|bgcolor="e1fefe"| 1.500
|-
|[[Crude canoe]]
| 4.000
|bgcolor="cccccc"|
|-
|[[Rowing boat]]
| 5.000
|bgcolor="cccccc"|
|-
|[[Knarr]]
|bgcolor="e1fefe"| 169.600
|bgcolor="e1fefe"| 50.880
|-
|[[Cog]]
|bgcolor="e1fefe"| 36.488
|bgcolor="e1fefe"| 10.946
|-
|[[Corbita]]
|bgcolor="e1fefe"| 62.568
|bgcolor="e1fefe"| 18.770
|-
|[[Caravel]]
|bgcolor="e1fefe"| 220.000
|bgcolor="e1fefe"| 66.000
|-
|}
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
 
===Weapons===
<div class="mw-collapsible-content">
'''War'''
{| class="wikitable sortable"
! Object
! Amount, kg
|-
|[[Trebuchet]]
| 113.400
|-
|[[Battering ram]]
| 26.400
|-
|[[Catapult]]
| 18.048
|-
|[[Ballista]]
| 17.800
|-
|}
 
'''Shields'''
{| class="wikitable sortable"
! Object
! Amount, kg
|-
|[[Large metal shield]]
| 0.304
|-
|[[Large wooden shield]]
| 0.304
|-
|[[Medium metal shield]]
| 0.180
|-
|[[Medium wooden shield]]
| Wood: 0.180 Stripes: 0.054
|-
|[[Small metal shield]]
| 0.068
|-
|[[Small wooden shield]]
| 0.068
|-
|}
 
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
 
===Walls===
<div class="mw-collapsible-content">
{| class="wikitable sortable"
! Object
! Amount, kg
|-
|[[House Wall]]
| 1.000
|-
|}
</div>
</div>
 
==Removal==
On most items with only one dyeable area, dye is removed by using a [[metal brush]] on it.
* [[Lye]] is used to remove dye from cloth or [[drake hide armour]].
* If the item has dual dyeable areas:
** Dye on the wooden area is removed by using a [[metal brush]] on it.
** Dye on the secondary (cloth) area is removed by using [[lye]] equal to half of the amount of dye needed in the first place:
*** Bed - 0.331 kg
*** Armchair - 0.032 kg
*** Caravel - 33.000 kg
*** Cog - 5.473 kg
*** Corbita - 9.385 kg
*** Knarr - 25.440 kg
*** Small sailing boat - 0.750 kg
 
==Image==
 
Example of Dyed items.
=== Removal ===You can remove dye from a painted object by using a [[metal brushFile:Statuebarreldyed.png|640px]] on it.
[[Category:Zinc products]]
[[Category:Copper products]]
[[Category:Liquids]]
[[Category:Natural substances items]]
[[Category:Babel/D]]
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