Difference between revisions of "Encumbered"

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[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''
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'''Encumbered''' is a state the [[player]] enters when carrying too much [[weight]], which will slow down the player anywhere from a small amount to bringing the player to a crawl.
 
'''Encumbered''' is a state the [[player]] enters when carrying too much [[weight]], which will slow down the player anywhere from a small amount to bringing the player to a crawl.
  
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For example, the key values for 25.62 strength would be 50 kg, 87.5 kg and 175 kg, and the maximum possible load would be 179.34 kg.
 
For example, the key values for 25.62 strength would be 50 kg, 87.5 kg and 175 kg, and the maximum possible load would be 179.34 kg.
  
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[[Category:Game mechanics]]
 
[[Category:Babel/E]]
 
[[Category:Babel/E]]
[[Category:Game mechanics]]
 

Latest revision as of 16:54, 8 August 2023

Main / Game Mechanics / Encumbered


Encumbered is a state the player enters when carrying too much weight, which will slow down the player anywhere from a small amount to bringing the player to a crawl.

Calculating

The maximum weight a character can carry is 7 * body strength.

The integer part of body strength (e.g. 25 if 25.62) also determines how much a player can carry before starting to move slower.

  • Above 2*strength weight, speed drops to 3/4 of normal
  • Above 3.5*strength weight, it drops to 1/4
  • Above 7*strength weight, speed is only 1/20

For example, the key values for 25.62 strength would be 50 kg, 87.5 kg and 175 kg, and the maximum possible load would be 179.34 kg.