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Fighting

4 bytes removed, 17:19, 3 July 2018
:* [[:Category:Studded leather armour|Studded leather armour]] - Studded leather armour provides a moderate amount of base defense with similar penalties as leather armour. Studded leather armour represents a good common ground between speed and defense. Studded leather armour has a mild evasion penalty.
:* [[:Category:Chain armour|Chain armour]] - Chain armour provides good defense with a medium penalty to mobility. Evasion is moderately affected by chain armor.
:* [[:Category:Plate armour|Plate armour]] - Plate armour provides the largest defense bonus of any armour crafted from metals, at the largest expense of mobility. Steel plate armour has a base damage reduction factor equal to that of [[:Category:Drake hide armour|drake hide armour]]. Adamantine Plate has damage reduction equal to [[:Category:dragon scale armour|Dragon scale armour]]. Glimmersteel and Seryll Plate has the highest base damage reduction in game. While Plate can be made from other metals they all have less damage reduction than Steel Plate.
=== Special armour types ===
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