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Fishing

7,017 bytes added, 11:12, 28 October 2023
== Description ==
'''Fishing''' is the skill of catching [[fish]]. It affects the types of fish caught, their weight, and your overall success rate in catching fish.
== Method ==
'''Standing In order to catch fish you must "click" the water once your event tab says "You feel something nibble on Land:'''the line". You are then skillchecked and proceed to reel in the fish or miss the fish.===Lore===
* Activate the To discover what species of [[fishing rodFish]] or you'll be able to fish on a given water tile, activate any fishing tool in your inventory then right-click the tile and select Lore from the menu. The Lore function, as it relates to fishing, is a little like the [[fine fishing rodProspecting]]* Right-click a fully submerged function in [[water tileMining]] within 3 tiles , in that you will receive more information about the tile, including the type of the tile on which and its depth in metres, if you standhave a higher fishing skill.* Select "Fish"Different fishing tools will reveal different information. Using Lore does not appear to increase fishing skill.
Known data points revealed by the Lore function include:
* The most-common species of fish you'''Embarked re likely to catch on Boatthis tile. This info is available at even very low fishing skill.* The type of tile:'''pond, lake, lake shallows, sea, or sea shallows. This info requires a higher fishing skill to reveal (works at 88 skill, but more testing is needed to establish the minimum threshold).* The depth in metres of the tile. This info requires a higher fishing skill to reveal (works at 88 skill, but more testing is needed to establish the minimum threshold).* What other species of fish may be caught on the tile, if any. This requires skill of ~29. * Whether your rod is currently baited. This info requires a higher fishing skill to reveal (works at 88 skill, but more testing is needed to establish the minimum threshold).
* Activate the fishing rod or fine === Rod fishing rod===* # Right-click on a fully submerged water tile within or boat > '''Start fishing'''# A timer begins for casting. Cast by moving the mouse. When the circle is not red, left-click to cast at that spot.# A 2nd timer starts (3 tiles minutes). During this time, the following can happen:* After a delay, a fish will appear and swim to the hook where it will take a bite (the float bobs up and down as well as the line moves). A splashing sound can be heard if your sound is turned on. * You have a limited time to try to hook the fish (by left-clicking anywhere on the screen).* If you manage to hook a fish it will try to get away, during this time you may see the fish moving away from or closer to you. It is helpful to swivel right or left to create tension on your line, essentially try to keep it taut pulling opposite direction of the [[boat]] and select "Fish"fish. ** If the fish gets too far away, it will escape. Another option** If the fish gets close to you, it will be caught.** There is a possibility for the rod to break (actually the rod stays with you but you lose the reel and anything in it).** There is a possibility for the line to snap (you will lose anything that was on the line as well).*If you tried and failed to hook the fish, your fishing rod activated, session is over.*If you did not try to simply right-click hook the boat itself fish, it will swim away, and select "Fish"after a delay another will turn up.
===Spear fishing===
# Right-click on a tile > '''Start fishing''
# A timer will start, waiting for fish to arrive.
*A fish will appear and slowly swim fairly close to you. It will pass just in front of you.
*You can try to spear it by launching your [[spear]] or [[long spear]] (e.g. left-click) near the fish.
**If you hit it, you catch a fish.
**If you miss it, it will swim away. It’s also possible to hit your own foot!
*If you decide to leave the fish alone, it will swim on past. Once out of range after a delay a new fish should turn up.
===Net fishing===# Right-click on a tile > '''NoteStart fishing''' - When fishing by boat# A timer will start, due waiting for fish to the forces of wind arrive.*The net will sway on screen and current, it no other action is often necessary for the captain required.** Nets will need to either moor the boat with an [[anchor]] or disembark and then re-embark as be emptied once a passenger. This will secure the boat from further movement and then make fishing possibleitem is caught.
== Types of Fish Harvestable Through FishingEquipment==You will need a fishing pole or rod, equipped with a fishing reel, fishing line, float and hook. You can also catch small fish using a [[fishing net]].
===Shore Fish===*A [[Roachtackle box]] 0can help keep your accessories organized.002 kg/ql*[[Perch]] 0.005 kg/ql*[[Brook trout]] 0.03 kg/ql*[[Pike]] 0.06 kg/ql*[[Carp]] 0.16 kg/ql*[[Catfish]] 0.25 kg/ql
===Fishing Reels===
There are four types of fishing reels, which are used for catching different types of fish:
[[Light fishing reel]]
[[Medium fishing reel]]
[[Deep water fishing reel]]
[[Professional fishing reel]]
===Ocean Fish===*[[Herring]] 0Fishing reels are added to rods so that they can be used for fishing.003 kg/ql*[[Smallmouth bass]] 0A fishing reel holds up to 1 line (which in turn may contain other things), and may be placed in a rod.04 kg/ql*[[Snook]] 0Fishing reels will take damage from use, with rare fishing reels taking less damage.2 kg/ql
Rare reels also make it easier to reel the fish in. 
===[[Handles]]===
Different handles are used when making certain reels, they are:
[[Handle]] - same item as current in-game version.
[[Leather wound handle]] - same item as current in-game version
[[Reinforced handle]]
[[Padded handle]]
===Special tile fish[[Fishing Line]]===* [[Octopus (Basic fishing)|Octopusline]] 0.1 kg/ql- used on pole, may only contain a (wood or metal) hook* [[SailfishLight fishing line]] 0.1 kg/ql::Sailfish have a high chance to snap your - used on light fishing line compared reel, used to other catch smaller fish of the same size.* [[DoradoMedium fishing line]] 0.3 kg/ql- used on medium fishing reel, used to catch medium fish* [[Blue sharkHeavy fishing line]] 0.4 kg/ql- used on deep water fishing reel, used to catch large fish* [[TunaBraided fishing line]] 0.6 kg/ql*[[Marlin]] 2.0 kg/ql*[[White shark]] 2.0 kg/ql- used on professional fishing reel, used to catch ‘special’ fish
'''Note''' - Not all marine life in Wurm is catchable with a fishing rod. Marine life falling into this category must be killed in combat or die on its own somehow in order to be harvested from the sea.===[[Float]]s===
== Special Fishing Tiles ==Floats has to be added to lines, to be able to see when a fish can be hooked. There are 4 types of float:
[[Feather|Feathers]] - part of butchered loot from rooster, pheasant and hen.
[[Twig]] - found on bush tiles.
[[Small moss]] - taken from moss. Cut a piece of moss with a carving knife.
[[Bark]] - found on overaged birch trees, with any item activated
In certain locationsFloats will take damage over time when used, far out at sea, one can find what are known as "special fishing tiles"and will need replacing from time to time. These tiles are special because of their relatively low number WurmThey will auto-wide as well as replace from the special types same float type in the tackle box at the end of a fish which can be found thereaction.Rare floats will take less damage.
===[[Hook]]s===
Hooks are added to lines to catch fish. There are 3 types of hook:
[[Wooden fishing hook]] - same as current item, better for fly fishing
[[Metal fishing hook]] - same as current item, better for deep water / sea fishing
[[Bone fishing hook]] - made from goblin skulls
* Special fishing tiles Hooks behave as a container, which may contain bait, and will take damage over time as they are used. They will move with be auto-replaced using the seasons and provide different fish. This occurs same hook type from the tackle box at the beginning end of fish action if necessary; if a [[Time of wurm|season change]].* Aside from blind searching and perhaps some luckhook is replaced, a [[Lurker in the deep]] pendulum can bait will not be used to locate these special tilesauto-replaced.* Special fishing tiles can disappear if Rare hooks are better at keeping a fish on the terrain around them is modifiedhook.
== Rarity Wood type will affect how fast a fish turns up. The default is a modifier of 1, and each wood type modifier is additive to the default, so creating the right hook can nearly halve the time for a fish to turn up. The lower the modifier % in Fishing==the chart below, the quicker the interval of time in which the fish turns up, i.e. the more effective the hook. (Example: Lemon/Orange is the preferred wood type for quickest results).
{| class="wikitable"
!Wood Type !! Modifier
|-
| Cedar || 90%
|-
| Fir || 85%
|-
| Pine || 95%
|-
| Lemon and Orange || 75%
|-
| Apple || 80%
|-
| Oleander || 80%
|}
Certain rarity bonuses have been discovered for both fish and fishing rods.===[[Bait]]===
When used on a hook, baits increase the chance of catching a particular fish. There are 12 types of bait:
[[Fly|Fly]] - You catch these using a pottery jar with a bit of honey in it, on animals that require grooming.
[[Small piece of cheese]] - Cheese Broken into smaller pieces.
Dough ball - a small ball of dough.
[[Wurm]] - Found on dirt and mycelium tiles.
[[Sardine|Sardines]] - Caught using fishing nets in shallows.
[[Roach]] - Caught in shallow waters.
[[Perch]] - Caught in shallow waters.
[[Minnow|Minnow]] - Caught in caves.
[[Bit of fish]] - Small fish chopped up.
[[Grub]] - Found in shrivelled trees, prised out using an awl.
[[Grain of wheat]] - from wheat!
[[Corn kernel]] - from corn.
'''Fish'''Each time a fish bites on a baited line, the bait will take damage (e.g. the fish eats a bit of it). Bait is not required to catch fish (i.e. you can catch fish without bait), but the chances are a lot lower. Different fish prefer different bait.
* Rare rolls occur at the "Something Bites" event message: <br />{{event|inline|You ==General Attributes of Fish Types==All fish now have a moment set of inspiration...<br/>Something bites.}}<br />(Upon receiving this message, one of three things will then happenattributes which determine where and when they are more likely to be caught: a rare fish is succesfully caught, the line snaps, or the fish simply gets away.)
Preferred water type (lake, sea, etc)
Minimum and maximum depth.
Feeding height.
Rod types.
Time of day - some fish like to feed in the morning, afternoon, evening or even at night
Baits - each fish has a favorite bait, some baits it likes, others it is less likely to eat, and some it will never touch.
Outside or in caves - some fish are only found underground
Special fish can only be caught on special tiles (which are out at sea). 
* At lower skill, you may lose these fish more often than at higher skill levels. These fish are also slightly heavier than a regular fish == Types of the same quality level and species. Fish Harvestable Through Fishing ==
* Rare fish can be used in meals, but they will not make the meal rareFor more detailed information see [[Fish]].
* Butchering rare fish will not give rare fillets'''Note''' - Not all marine life in Wurm is catchable with a fishing rod. Marine life falling into this category must be killed in combat or die on its own in order to be harvested from the sea: [[Octopus]], [[Seal]], [[Blue whale]], [[Shark_(creature)]], [[Crab]], [[Dolphin]], [[Sea serpent]].
* They may be [[sacrifice|sacrificed]] at an altar for a basic food/water bar refresh like all other rares.== Special Fishing Tiles ==
In certain locations, far out at sea, one can find what are known as "special fishing tiles". These tiles are special because of their relatively low number Wurm-wide as well as the special types of fish which can be found there.
'''Fine Fishing Rod'''
* Special fishing tiles will move with the seasons and provide different fish. This occurs at the beginning of a [[Wurm Universe|season change]].
* Non-special fish types may be caught on special tiles, but special fish can only be caught on special tiles, and a lesser chance if close to a center spot.
* These areas can overlap, so its possible to find places where two special fish can be caught.
* Aside from blind searching and perhaps some luck, a [[Lurker in the deep]] pendulum can be used to locate these special tiles.
* Special fishing tiles can disappear if the terrain around them is modified.
== Rarity in Fishing==* Takes slightly less damageRare rolls occur at the "Something Bites" event message: <br />{{event|inline|You have a moment of inspiration...<br/>Something bites.}}<br />
* Increases At lower skill, you may lose these fish more often than at higher skill levels. These fish are also slightly heavier than a regular fish of the average weight of fish caughtsame quality level and species.
* Increases catching frequencyRare fish can be used in meals, but they will not make the meal rare.
* Increases the chance at catching unique Butchering rare fish at special fishing spotswill not give rare fillets.
== Notes ==
* Rods and poles can be stored in a [[fishing rod rack]]
 
* Fish can be stored in water using a [[Fish keep net]] to reduce decay
 
* Catching heavier fish comes with a higher chance of line breakage.
* Larger fish start giving less than 1 fillet per 0.3 kg, and cap at 50 fillets per fish. This max cap tends to occur at around the 15 kg mark, but is also thought to be possibly related to the [[butchering]] skill.
 
* When catching white or blue sharks, they deal a small [[poison]] damage wound. If left to heal naturally, this has a very small chance to kill you on the healing tick.
* Willow rods take less damage from catching heavy fish.
* The fishing skill itself goes up as you fish (as the fishing action timer runs)Skill gain only happens on successfully hooking, not upon individual catches. Fishing will also provide or when the player with gains fish gets reeled in the area of Soul/[[Soul depth]].or otherwise catching a fish
* Fishing is close to impossible in small pools (less than 4x4) of water.
* The higher the quality of the fish, the more weight the fish will have. Each species has a weight-to-quality ratio. For example, a high quality roach will likely never outweigh any quality of catfish.
 
==Skills & Characteristics==
* [[Nature]] > Fishing
* [[Soul]] > [[Soul depth]]
== [[Titles]] ==
* Angler at 70 skill
* Kingfisher at 90 skill
*'''Hooked on Fishing''' at 100 skill
[[Category:Skills]]
[[Category:While_moving]]
[[Category:Babel/F]]
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