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Fishing

2,926 bytes added, 11:12, 28 October 2023
'''Fishing''' is the skill of catching [[fish]]. It affects the types of fish caught, their weight, and your overall success rate in catching fish.
You will need a fishing pole or rod, equipped with a fishing reel, fishing line, float and hook. You can also catch small fish using a fishing net. == Method ==
In order to catch fish you must "click" the water once your event tab says "You feel something nibble on the line". You are then skillchecked and proceed to reel in the fish or miss the fish.
===Lore===
To discover what species of [[Fish]] you'll be able to fish on a given water tile, activate any fishing tool in your inventory then right-click the tile and select Lore from the menu. The Lore function, as it relates to fishing, is a little like the [[Prospecting]] function in [[Mining]], in that you will receive more information about the tile, including the type of tile and its depth in metres, if you have a higher fishing skill. Different fishing tools will reveal different information. Using Lore does not appear to increase fishing skill.
'''Fishing Reels'''There are four types of fishing reels, which are used for catching different types of fishKnown data points revealed by the Lore function include: Light fishing reel, medium fishing reel, Deep water fishing reel, and Professional fishing reel.
Fishing Reels are added * The most-common species of fish you're likely to rods so that they can be used for catch on this tile. This info is available at even very low fishingskill.* The type of tile: pond, lake, lake shallows, sea, or sea shallows. A This info requires a higher fishing reel holds up skill to 1 line reveal (which works at 88 skill, but more testing is needed to establish the minimum threshold).* The depth in turn may contain metres of the tile. This info requires a higher fishing skill to reveal (works at 88 skill, but more testing is needed to establish the minimum threshold).* What other things), and species of fish may be placed in a caught on the tile, if any. This requires skill of ~29. * Whether your rodis currently baited. Fishing Reels will take damage from useThis info requires a higher fishing skill to reveal (works at 88 skill, with rare fishing reels taking less damage and less likely but more testing is needed to break rodestablish the minimum threshold).
Rare reels make === Rod fishing ===# Right-click on a tile or boat > '''Start fishing'''# A timer begins for casting. Cast by moving the mouse. When the circle is not red, left-click to cast at that spot.# A 2nd timer starts (3 minutes). During this time, the following can happen:* After a delay, a fish will appear and swim to the hook where it will take a bite (the float bobs up and down as well as the line moves). A splashing sound can be heard if your sound is turned on. * You have a limited time to try to hook the fish (by left-clicking anywhere on the screen).* If you manage to hook a fish it will try to get away, during this time you may see the fish moving away from or closer to you. It is helpful to swivel right or left to create tension on your line, essentially try to keep it taut pulling opposite direction of the fish. ** If the fish gets too far away, it will escape.** If the fish gets close to you, it easier will be caught.** There is a possibility for the rod to break (actually the rod stays with you but you lose the reel and anything in it).** There is a possibility for the line to snap (you will lose anything that was on the line as well).*If you tried and failed to hook the fish in, your fishing session is over.*If you did not try to hook the fish, it will swim away, and after a delay another will turn up. 
===Spear fishing===
# Right-click on a tile > '''Start fishing''
# A timer will start, waiting for fish to arrive.
*A fish will appear and slowly swim fairly close to you. It will pass just in front of you.
*You can try to spear it by launching your [[spear]] or [[long spear]] (e.g. left-click) near the fish.
**If you hit it, you catch a fish.
**If you miss it, it will swim away. It’s also possible to hit your own foot!
*If you decide to leave the fish alone, it will swim on past. Once out of range after a delay a new fish should turn up.
===Net fishing===# Right-click on a tile > '''Handles'Start fishing''Various types of handles can be added # A timer will start, waiting for fish to poles, including: arrive. Handle - same item as current in-game version*The net will sway on screen and no other action is required. Wrapped handle - same ** Nets will need to be emptied once a item as current in-game version Reinforced handle Padded handleis caught.
'''Fishing Line'''==Equipment== Basic line - used on You will need a fishing poleor rod, may only contain equipped with a (wood or metal) hook Light line - used on basic fishing reel, used to catch smaller fish Medium fishing line - used on fine fishing reel, used to catch medium fishfloat and hook. Heavy line - used on deep water fishing reel, used to You can also catch large small fish Braided line - used on professional using a [[fishing reel, used to catch ‘special’ fishnet]].
'''Floats'''Floats A [[tackle box]] can be added to lines which affects which fish are more likely to be caughthelp keep your accessories organized. There are 4 types of float:
Feather - part ===Fishing Reels===There are four types of butchered loot from roosterfishing reels, pheasant and hen.which are used for catching different types of fish: [[Light fishing reel]] Twig - found on bush tiles.[[Medium fishing reel]] Small moss - taken from moss.[[Deep water fishing reel]] Bark - found on overaged birch trees.[[Professional fishing reel]]
Floats will take damage over time when Fishing reels are added to rods so that they can be usedfor fishing. A fishing reel holds up to 1 line (which in turn may contain other things), and may be placed in a rod. Fishing reels will need replacing take damage from time to timeuse, with rare fishing reels taking less damage.
'''Hooks'''Hooks are added Rare reels also make it easier to lines to catch reel the fishin. There ===[[Handles]]===Different handles are used when making certain reels, they are 3 types of hook: Wood [[Handle]] - same item as current item, better for fly fishingin-game version. Metal [[Leather wound handle]] - same item as current item, better for deep water / sea fishingin-game version Bone - made from goblin skulls[[Reinforced handle]] Hooks behave as a container, which may contain bait, and will take damage over time as they are used. Wood type will affect how fast a fish turns up. [[Padded handle]]
== Method =[[Fishing Line]]=== [[Basic fishing line]] - used on pole, may only contain a (wood or metal) hook [[Light fishing line]] - used on light fishing reel, used to catch smaller fish [[Medium fishing line]] - used on medium fishing reel, used to catch medium fish [[Heavy fishing line]] - used on deep water fishing reel, used to catch large fish [[Braided fishing line]] - used on professional fishing reel, used to catch ‘special’ fish
'''Bait'''When used on a hook, baits increase the chance of catching a particular fish. There are 12 types of bait: Fly - You catch these using a pottery jar with a bit of honey in it, on animals that require grooming. Cheese Piece - Cheese Broken into smaller pieces. Dough Ball - a small ball of dough. Wurm - Found on dirt and mycelium tiles. Sardines - Caught using fishing nets in shallows. Roach - Caught in shallow waters. Perch - Caught in shallow waters. Minnow - Caught in caves. Fish Bait - Small fish chopped up. Grub - Found in shrivelled trees, prised out using an awl. Wheat Grain - from wheat! Corn Kernel - from corn.===[[Float]]s===
Each time a fish bites on a baited lineFloats has to be added to lines, the bait will take damage (e.g. the fish eats to be able to see when a bit of it). Bait is not required to catch fish (i.ecan be hooked. you can catch fish without bait), but the chances There are a lot lower. Different fish prefer different bait. 4 types of float:
[[Feather|Feathers]] - part of butchered loot from rooster, pheasant and hen.
[[Twig]] - found on bush tiles.
[[Small moss]] - taken from moss. Cut a piece of moss with a carving knife.
[[Bark]] - found on overaged birch trees, with any item activated
Floats will take damage over time when used, and will need replacing from time to time. They will auto-replace from the same float type in the tackle box at the end of a fish action.
Rare floats will take less damage.
'''Standing on Land===[[Hook]]s===Hooks are added to lines to catch fish. There are 3 types of hook:''' [[Wooden fishing hook]] - same as current item, better for fly fishing [[Metal fishing hook]] - same as current item, better for deep water / sea fishing [[Bone fishing hook]] - made from goblin skulls
* Activate Hooks behave as a container, which may contain bait, and will take damage over time as they are used. They will be auto-replaced using the same hook type from the tackle box at the [[fishing pole]] or [[fishing rod]] or {[[fishing net]]* Right-click end of fish action if necessary; if a fully submerged [[water tile]] within 3 tiles of hook is replaced, the tile on which you standbait will not be auto-replaced.* Select "Fish"Rare hooks are better at keeping a fish on the hook.
Wood type will affect how fast a fish turns up. The default is a modifier of 1, and each wood type modifier is additive to the default, so creating the right hook can nearly halve the time for a fish to turn up. The lower the modifier % in the chart below, the quicker the interval of time in which the fish turns up, i.e. the more effective the hook. (Example: Lemon/Orange is the preferred wood type for quickest results).
'''Embarked on Boat:'''{| class="wikitable"!Wood Type !! Modifier|-| Cedar || 90%|-| Fir || 85%|-| Pine || 95%|-| Lemon and Orange || 75%|-| Apple || 80%|-| Oleander || 80%|}
* Activate the fishing pole or fishing rod* Right-click a fully submerged water tile within 3 tiles of the ===[[boatBait]] and select "Fish". Another option, with the fishing rod activated, is to simply right-click the boat itself and select "Fish".===
When used on a hook, baits increase the chance of catching a particular fish. There are 12 types of bait:
[[Fly|Fly]] - You catch these using a pottery jar with a bit of honey in it, on animals that require grooming.
[[Small piece of cheese]] - Cheese Broken into smaller pieces.
Dough ball - a small ball of dough.
[[Wurm]] - Found on dirt and mycelium tiles.
[[Sardine|Sardines]] - Caught using fishing nets in shallows.
[[Roach]] - Caught in shallow waters.
[[Perch]] - Caught in shallow waters.
[[Minnow|Minnow]] - Caught in caves.
[[Bit of fish]] - Small fish chopped up.
[[Grub]] - Found in shrivelled trees, prised out using an awl.
[[Grain of wheat]] - from wheat!
[[Corn kernel]] - from corn.
'''Note''' - When fishing by boatEach time a fish bites on a baited line, due to the forces bait will take damage (e.g. the fish eats a bit of wind and current, it ). Bait is often necessary for the captain not required to either moor the boat with an [[anchor]] or disembark and then re-embark as a passengercatch fish (i. This will secure the boat from further movement and then make fishing possiblee.A [[fish keep net]] you can be attached to a boat to help reduce decay on catch fishwithout bait), also can be planted next to but the chances are a player (in water) for same affectlot lower. Different fish prefer different bait.
'''==General Attributes of Fish Types:'''==
All fish now have a set of attributes which determine where and when they are more likely to be caught:
Baits - each fish has a favorite bait, some baits it likes, others it is less likely to eat, and some it will never touch.
Outside or in caves - some fish are only found underground
Rare Special fish can only be caught on special tiles (which are out at sea).  == Types of Fish Harvestable Through Fishing== ===Shore Fish===*[[Roach]] 0.002 kg/ql*[[Perch]] 0.005 kg/ql*[[Brook trout]] 0.03 kg/ql*[[Pike]] 0.06 kg/ql*[[Carp]] 0.16 kg/ql*[[Catfish]] 0.25 kg/ql  ===Ocean Fish===*[[Herring]] 0.003 kg/ql*[[Smallmouth bass]] 0.04 kg/ql*[[Snook]] 0.2 kg/ql
== Types of Fish Harvestable Through Fishing ==
===Special tile fish===*For more detailed information see [[Octopus (fishing)|OctopusFish]] 0.1 kg/ql*[[Sailfish]] 0.1 kg/ql::Sailfish have a high chance to snap your fishing line compared to other fish of the same size.*[[Dorado]] 0.3 kg/ql*[[Blue shark]] 0.4 kg/ql*[[Tuna]] 0.6 kg/ql*[[Marlin]] 2.0 kg/ql*[[White shark]] 2.0 kg/ql
'''Note''' - Not all marine life in Wurm is catchable with a fishing rod. Marine life falling into this category must be killed in combat or die on its own somehow in order to be harvested from the sea: [[Octopus]], [[Seal]], [[Blue whale]], [[Shark_(creature)]], [[Crab]], [[Dolphin]], [[Sea serpent]].
== Special Fishing Tiles ==
 
In certain locations, far out at sea, one can find what are known as "special fishing tiles". These tiles are special because of their relatively low number Wurm-wide as well as the special types of fish which can be found there.
== Rarity in Fishing==
 
 
Certain rarity bonuses have been discovered for both fish and fishing rods.
 
 
'''Fish'''
 
 
* Rare rolls occur at the "Something Bites" event message: <br />{{event|inline|You have a moment of inspiration...<br/>Something bites.}}<br />
(Upon receiving this message, one of three things will then happen: a rare fish is succesfully caught, the line snaps, or the fish simply gets away.)
 
* At lower skill, you may lose these fish more often than at higher skill levels. These fish are also slightly heavier than a regular fish of the same quality level and species.
* Rare fish can be used in meals, but they will not make the meal rare.
* Butchering rare fish will not give rare fillets.  * They may be [[sacrifice|sacrificed]] at an altar for a basic food/water bar refresh like all other rares.
== Notes ==
* Rods and poles can be stored in a [[fishing rod rack]]
'''Fine Fishing Rod'''* Fish can be stored in water using a [[Fish keep net]] to reduce decay
 
* Takes slightly less damage.
 
* Increases the average weight of fish caught.
 
* Increases catching frequency.
 
* Increases the chance at catching unique fish at special fishing spots.
 
== Notes ==
* Catching heavier fish comes with a higher chance of line breakage.
* Larger fish start giving less than 1 fillet per 0.3 kg, and cap at 50 fillets per fish. This max cap tends to occur at around the 15 kg mark, but is also thought to be possibly related to the [[butchering]] skill.
 
* When catching white or blue sharks, they deal a small [[poison]] damage wound. If left to heal naturally, this has a very small chance to kill you on the healing tick.
* Willow rods take less damage from catching heavy fish.
* The fishing skill itself goes up as you fish (as the fishing action timer runs)Skill gain only happens on successfully hooking, not upon individual catches. Fishing will also provide or when the player with gains fish gets reeled in the area of Soul/[[Soul depth]].or otherwise catching a fish
* Fishing is close to impossible in small pools (less than 4x4) of water.
* The higher the quality of the fish, the more weight the fish will have. Each species has a weight-to-quality ratio. For example, a high quality roach will likely never outweigh any quality of catfish.
 
==Skills & Characteristics==
* [[Nature]] > Fishing
* [[Soul]] > [[Soul depth]]
== [[Titles]] ==
* Angler at 70 skill
* Kingfisher at 90 skill
*'''Hooked on Fishing''' at 100 skill
[[Category:Skills]]
[[Category:While_moving]]
[[Category:Babel/F]]
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