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Follower

3,608 bytes added, 01:44, 22 November 2023
[[Main Page]] / [[Religion]] / '''{{PAGENAME}}'''
'''Followers''' are individuals who have accepted [[religion]] into their Wurm life and have chosen to align themselves with one of the many four [[god]]s. In doing so they have accepted some minimal restrictions in return for their gods blessing. The blessing is specific to each god and may be received after achieving 20 [[faith]] which is obtained through [[praying|prayer]]. The benefits are passive so no special actions or items are required for them to be active. Becoming a follower is also the first step to [[priest]]hood.
Once a follower has reached 30 faith they may then choose to become a [[priest]]. The process to become a priest follows closely to that of becoming a follower, only with more prerequisites and comes with many more restrictions.
===Converting==={{main|Convert}}
To become a follower, a player may seek out a religious adviser (starter towns) or a priest or follower of the desired religion and seek conversion. '''To become a follower the player needs at least 1.5 in their overall [[body]] characteristic. ''' To follow [[Fo]], at least +1.0 [[alignment]] is required and -1.0 is needed to follow [[Libila]]. Other gods do not require any specific alignment. The player will type '''/invitations''' to enable the existing follower to convert them. The existing follower can then activate their deity's [[statuette]] and '''right-click''' the player and click ''Religion > Convert''.
The player may also make the risky pilgrimage to the [[Altar of Three]] for [[white light]] or the [[Bone Altar]] for [[black light]] deities. These special altars exist on the PvP servers of [[Chaos]] (Freedom) or [[Elevation]] (Epic). The alignment requirement is not needed when using the [[Altar of Three]] or [[Bone Altar]] on [[Chaos]] or [[Elevation]].
==Notes==
*There is a 7 day cooldown between being converted between religions.
 
== Fo follower abilities and penalties ==
=== Follower abilities ===
* Followers with 20 faith and 10 favor receive a passive healing bonus.
* Followers with 20 faith and 20 favor receive a 25% bonus to passive [[stamina]] regeneration.
* +15% skill gain to [[nature]] & its sub skills, [[healing]] & [[first aid]], and [[cooking]] & its sub skills.
* +2.5%-10% skill gain to body stamina & soul depth scaled by alignment.
* 20% slower food/water bar drain.
* +1 range for [[gardening]]/[[forestry]]-dependent mouseover info (trees, grass, etc.).
* +10% QL gain when improving cloth items.
 
=== Follower penalties ===
* Followers cannot raise faith above 30.
* [[Alignment]] penalties.
== Magranon followers abilities and penalties ==
=== Follower abilities ===
* +15% skill gain to Fighting subskills, all “weapon” and "Shield" skills & their subskills, and Archery & its subskills.
* +2.5%-10% skill gain to Body Strength, Body Control scaled by alignment.
* +1 Offensive CR (does not stack with +2 Offensive CR for priests in favoured terrain).
* +1 range for world slope/flatness mouseover info.
* +10% QL gain when improving metallic items.
 
=== Follower penalties ===
* Followers cannot raise faith above 30.
* [[Alignment]] penalties.
== Libila follower abilities and penalties ==
 
=== Follower abilities ===
* (PvP Only) Followers of Libila can absorb [[mycelium]], healing a random wound for 7 damage. This consumes the mycelium tile.
* (PvE Only) “Consume Corpse” ability to regain health from corpses by consuming their residual life energy.
*Only usable on non-butchered, non-damaged corpses, and when permissions would allow butchering.
*The player must have any item activated before the consume option will appear.
*The player does not need to have wounds to consume a corpse, if they want to.
*Health gained scales with creature CR, depending on creature type, age, and conditions (such as Champion or Greenish).
*Automatically targets your most severe wound, like healing spells.
*Sets corpse as “butchered”, so there is a choice between this and butchering products.
*When Rite of Death is in effect, Consume Corpse has a chance of triggering an effect similar to a Mind stealer enchantment.
*10-minute cooldown timer.
* The food bar of followers of Libila will slowly be restored while standing on mycelium. Mycelium will raise [[nutrition]] to a maximum of 99.* Can butcher human corpses without alignment penalty.* +15% skill gain to Religion & its sub skills, Alchemy & its Natural Substances, and Thievery & its sub skills.* +2.5%-10% skill gain to Body Strength, Soul Strength scaled by alignment.* Ability to get meat from butchering human corpses.* +1 Offensive CR (does not stack with +2 Offensive CR for priests in favoured terrain).* +10% QL gain when improving leather items. === Follower penalties ===* Followers cannot raise faith above 30.* [[Alignment]] penalties.* Libila followers cannot bury human corpses. == Vynora followers abilities and penalties =====Follower abilities =Notes==*There is a +10% skill gain to all skills, except fighting and characteristics not listed below.* +2.5%-10% skill gain to mind logic, mind speed scaled by alignment* 5% shorter action timer when building walls.* 10% shorter action timer when paving roads.* 7 day cooldown between being converted between religions.5% shorter repair timer.* +10% QL gain when improving wooden and clay items.
=== Follower penalties ===
* Followers cannot raise faith above 30.
* [[Alignment]] penalties.
* Vynora also dislikes thievery such as stealing and lockpicking.
==See also==
*[[Convert]]
*[[Religion]]
*[[Gods]]
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