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Forge

879 bytes added, 25 April
→‎Notes: Forges only need 10 kg of fuel, not 20.
[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''
 {{ItemItemBox
|name=Forge
|image=Forge.png|active=[[stone brick]]|passive=[[clay]] (2.0 00 kg)|group=ContainersFurnaces|materials=*10 11x [[stone brick]]s*10 x 2kg 11x 2.00 kg [[clay]]|result=* 1 '''{{PAGENAME}}'''
|skill=masonry
|improve=masonry
|dyeable=rune
}}
==Description = Improvements =''A forge made from stone bricks and clay, intended for smelting and smithing.'' == Method ==To improve a forgeActivate the [[brick]], you must first right -click, and examine the |forge. In the [[Event windowclay]] you , and select ''Create > Containers > forge''. The unfinished forge will see what drop in front of you need to work on the forge to improve its [[quality]]ground. Right-click it with either another clay or brick activated, and choose ''Continue building''.
In all cases :* Subsequent clay can be taken from a single big lump piece by piece. However, the lump will become progressively more damaged if you fail attaching it will either require a [[stone chisel]] to chip away irregularities or [[rock shards]].
To improve light the forge, activate a [[steel and flint]] with a [[stone chiselkindling]]:#Equip a stone chisel from in your inventory#Right , then right-click on the stone forge and select '''ImprovementsLight'''/. To then fuel the forge, activate any wooden item, right-click the forge and select '''ChipBurn'''. Alternatively, the fuel can be placed inside the forge, letting the fire damage do the rest.
To improve with rock shards:#Equip a [[rock shards]] from your inventory#Right click on the stone forge and select '''Improvements'''/'''Improve'''== Burn time ==
== Usage ==:*Smelting [[:Category:Ores | metal ore]] into lumps.:*Heating The quality level of a forge affects both how long it stays lit for and how long it takes to heat up items.:*[[Cooking]]
Cooking in a [[A 74 quality forge]] is not recommended because there is a larger chance will burn for roughly 2 hours 40 minutes with 20kg of burning your food. For [[cooking]] it would be better to use a [[stone ovenfuel]]. However, because of the increased difficulty of cooking, many people do cook in forges for the increased skill gain.
== Tips ==:* The first lump of clay you use (when starting the forge) will be completely consumed even if it is a 20kg lump.:* Subsequent use of clay can be taken from a single 20kg lump, however that is inefficient since the lump will become progressively more damaged.:* The [[quality]] level of a forge is a factor in both how long it stays lit for and how long it takes to heat up items. Example: a 40[[QL]] forge will take 20 minutes to get iron lumps glowing (may also depend on quality of lumps).:* A 70 [[60 quality]] level forge burns with burn for 115 about 30 minutes with 20kg of 44q [[peat]] set to burn in it. :* If using [[wood scrap]] as [[fuel]] 1 kindling only burn 20[[kg]] at a time. A 40QL forge will last for approximately 40 minutes before it needs refueling (more than 20kg does not seem to effect how long the forge lasts at any QL).:* A forge will hold 28 [[ore]] at most. However, using a [[cauldron]] allows the forge to hold more things.:* [[Tar]] and other no fuel sorces can also be used; some burn better than others. See [[fuel]] enough to allow cleaning for more infoash.
== Tritus Smithing Table Usage ==*Smelting [[:Category:Ores | metal ore]] into lumps*Heating up items*Hardening items like [[pottery]] or [[key mould]]s*[[Cooking]] - Note that forges add 10 difficulty to the recipe being cooked.
Ore Forge Glowing Hot4.62 60.22 12 mins{{rare}}
'''NB''': Would be helpful if others could give me other values for ore/forge combinations. Accurate to one minute pleaseForges with rare properties heat up contained items more quickly and stay lit longer than their regular counterparts.
== Notes ==
* Only 10 kg of [[fuel]] is needed at a time; any more is unnecessary. QL of fuel does not seem to affect burning time.
* Put items in [[cauldron|cauldrons]] or [[backpack|backpacks]] inside the forge to allow it to hold more items.
* A forge will hold 8 cauldrons.
* A forge will hold at most 28 ore.
* Items that can be [[Fuel|burned]] like [[tar]] or wooden items will take damage in forges once they are almost searing hot. If the item can be repaired, it will lose QL but show no damage.
* Items can be placed onto it (if there is enough room) and will be heated if the forge is hot. Wooden or otherwise flammable items placed on the forge will be burned.
* Any [[fuel]] source can be burned in the forge for [[fuel]]. This method is the same as Activating the [[fuel]] and selecting ''Burn'' in the actions menu.
* Loading requires a wagon. Currently, the forge takes up the same space as 3 large crates within the wagon.
* While a large cart can hold 3 large crates (equivalent size of a forge within a wagon), the cart cannot contain a forge.
* Planted forges will not take damage on deeds.
* Can be cleaned of [[ash]] with an activated [[shovel]].
* A rendered forge requires one extra clay to build.
[[File:Forges.png|600px|thumb|center|Forge material types]]
 
[[Category:Babel/F]]
[[Category:Containers]]
[[Category:Babel/FFire sources]][[Category:Furnaces]][[Category:Large light sources]][[Category:Light sources]][[Category:Pottery items]][[Category:Rendered items]][[Category:Rounded stone items]][[Category:Sandstone items]][[Category:Slate items]][[Category:Stone items]]
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