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Forge

1,261 bytes removed, 25 April
→‎Notes: Forges only need 10 kg of fuel, not 20.
[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''
 See also the upgraded forge-type [[Supreme forge]]. {{ItemItemBox
|name=Forge
|image=Forge.png
|active=[[stone brick]]
|passive=[[clay]] (2.00 kg)
|group=ContainersFurnaces|materials=*10 11x [[stone brick]]s*10 x 11x 2.00 kg [[clay]]|result=* 1 '''{{PAGENAME}}'''
|skill=masonry
|improve=masonry
|dyeable=rune
}}
== Description ==
''A forge made from stone bricks and clay, intended for smelting and smithing. This is a supreme example of the item, with fine details and slick design.''
== Method ==
Activate the [[stone brick]], right-click the [[clay]], and select ''Create > Containers > forge''. The unfinished forge will drop in front of you on the ground. Right-click it with either another clay or stone brick activated, and choose ''Continue building''.
:* The first lump of clay you use when starting the forge will be completely consumed, no matter how big it is.
:* Subsequent clay can be taken from a single big lump piece by piece. However, the lump will become progressively more damaged if you fail attaching it.
== Additional informations about rare and supreme ==Either To light the forge, activate a component([[stone bricksteel and flint]] or with a [[claykindling]]) has to be rar/supremein your inventory, or then right- when click the forge is finished - the [[rock shard]] you improve the forge with. When you start the forge with a rare/supreme component you will hear a drum roll every time, so there is no chance to interrupt and start again, until the forge becomes supremeselect '''Light'''.  When improving To then fuel the forge with a rare/supreme rock shard, there are no drum rolls when the improvement is changing the forge to a supreme forge.  Chances are around 1% that the activate any wooden item will become rare/supreme then. Other, when using a [[stone chisel]] to improve, here you hear a drum roll at right-click the deciding improvement, forge and select '''butBurn''' if you fail to improve. Alternatively, the chance is lost. And if you hear fuel can be placed inside the drumroll and succeedforge, its only a 50% chance, that letting the fire damage do the forge changes to rare/supremerest.
== Burn time ==
The quality level of a forge affects both how long it stays lit for and how long it takes to heat up items.
(Fueled with 20kg wood scraps)
{| border="1" cellpadding="3" cellspacing="2" style="text-align:center;"
! QL of Forge
! Time from start to "unburnt"-status !! Time from start to "not lit"-status
|-
| 30 normal
| ? minutes || ? minutes
|-
| 50 normal
| ? minutes || ? minutes
|-
| 70 normal
| ? minutes || ? minutes
|-
| 90 normal
| ? minutes || ? minutes
|-
| 30 rare
| ? minutes || ? minutes
|-
| 50 rare
| ? minutes || ? minutes
|-
| 70 rare
| ? minutes || ? minutes
|-
| 90 rare
| ? minutes || ? minutes
|-
| 30 supreme
| 51 minutes || 69 minutes
|-
| 50 supreme
| 71 minutes || 99 minutes
|-
| 70 supreme
| 88 minutes || 121 minutes
|-
| 90 supreme
| ? minutes || ? minutes
|}
 
 
 
The following table shows the heat-up times of metal and the comparison to the times of a normal forge:
 
A 74 quality forge will burn for roughly 2 hours 40 minutes with 20kg of [[fuel]].
{| border="A 60 quality forge with burn for about 30 minutes with 1" cellpadding="3" cellspacing="2" style="text-align:center;"! QL of Supreme Forge! QL of Iron Lump(1 kg) !! Heating-up from cold kindling only and no fuel.enough to "glowing" !! Comparison(heatup) normal Forge|-| 30 | 29.62 || 185 seconds || 193 seconds|-| 30 | 71 || 150 seconds || 156 seconds|-| 50 | 29.62 || 152 seconds || 164 seconds|-| 50 | 71 || 125 seconds || 138 seconds|-| 70 | 29.62 || 137 seconds || 148 seconds|-| 70 | 71 || 112 seconds || 124 seconds|-|}image=Supreme_forgeallow cleaning for ash.jpg 
== Usage ==
*Heating up items
*Hardening items like [[pottery]] or [[key mould]]s
*[[Cooking]]. - ''Note'': With lower cooking skill, it is better that forges add 10 difficulty to use a [[stone oven]] for cooking, because it adds less difficulty in [[meal]]s. In contrast, those with high cooking skill might prefer the increased skill gain of cooking with a forgerecipe being cooked.
To light up a forge, put a [[kindling]] in your inventory, activate a [[steel and flint]], right-click the forge and select ''Light''.{{rare}}
Forges with rare properties heat up contained items more quickly and stay lit longer than their regular counterparts. == Tips Notes ==* Only 20 10 kg of [[fuel]] is needed at a time, ; any more is wasted because the forge will not use itunnecessary. QL of fuel does not seem to affect burning time.* Put items in [[cauldron|cauldrons]]s or [[backpack|backpacks]]s inside the forge to allow it to hold more items.* A forge will hold 7 8 cauldrons.
* A forge will hold at most 28 ore.
* Items will cool much faster than usual in an unlit forge, regardless of the forge QL. Fastest cooling is dropping the item([[nails]] f.e.) into a cauldron and that into a cold forge. * Items that can be [[Fuel|burned]] like [[rags]], [[tar]] or wooden items will take damage in forges once they are almost searing hot. If the item can be repaired, it will lose QL but show no damage.* Items can be placed onto it (if there is enough room) and will be heated if the forge is hot. Wooden or otherwise flammable items placed on the forge will be burned.* Any [[fuel]] source can be burned in the forge for [[fuel]]. This method is the same as Activating the [[fuel]] and selecting ''Burn'' in the actions menu.* Loading requires a wagon. Currently, the forge takes up the same space as 3 large crates within the wagon.* While a large cart can hold 3 large crates (equivalent size of a forge within a wagon), the cart cannot contain a forge.* Planted forges will not take damage on deeds.* Can be cleaned of [[ash]] with an activated [[shovel]].* A rendered forge requires one extra clay to build.[[File:Forges.png|600px|thumb|center|Forge material types]]
[[Category:Babel/F]]
[[Category:Containers]]
[[Category:Fire sources]]
[[Category:Furnaces]]
[[Category:Large light sources]]
[[Category:Light sources]]
[[Category:Babel/FPottery items]][[Category:Rendered items]][[Category:Rounded stone items]][[Category:Sandstone items]][[Category:Slate items]][[Category:Stone items]]
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