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Guard tower

No change in size, 13:21, 24 December 2020
m
*They will not automatically hunt other hostile creatures within their range; rather, they will only do so when ordered to by a player.
*The guard tower increases [[kingdom]] influence, depending on the allegiance (loyalty to a particular kingdom) of the player who started building the tower.
*They do not attack Enemy enemy guards from the same town during a PMK switch over and not when called on each others (as they are all non-aggressive).
*Do not build fences on the tile borders of the center tile of a guard tower. Although the fence may be built, it will eventually be destroyed. House walls will withstand a tower's influence, however.
*Cannot be constructed inside the caves.
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