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Guides:Build house

82 bytes removed, 11:39, 20 September 2019
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* 10 [[wood shingle|wood shingles]] for the roof (they are made from planks, an extra 3 planks will be plenty.)
The largest house you can build is determined by how much [[carpentry|Carpentry]] skill you have. To find the amount of skill you need to build a certain house add the total number of floor tiles and the total number of walls. This formula is a useful one to use:
<center>''(total number of floor tiles) + (total number of wall sections) = carpentry skill required''</center>
For towns, however, it is considered to be rude to build with 50 to 100 tiles of the town if you do not have the permission of said town. Doing so can cause conflict and even hostility from a large group of players. It is always best to seek permission, and if declined, do not worry, there are more places to settle.
<b>Note: You cannot build a house inside the [[Settlement#Perimeter|perimeter]] of a [[settlement]] you are not a member of.</b> Although you can build a fence, it is considered very rude to do so without the consent of the settlement owner. [[Examine|Examining]] the ground tiles before you even start cutting down trees and levelling leveling the ground will prevent further disappointment on your side and bad relations with your neighbours. It will say "This is within the perimeter of Settlement X" in the event window.
== Flattening the ground ==
== Creating the mallet ==
Equip your [[Carving Knifecarving knife]], right click the [[Loglog]] in your [[inventory]] and select Create/Weapons/Shaft. Do this twice. Then right click one of the [[shaft]] in your [[inventory]] and select Create/Miscellaneous/Mallet Head. Equip the [[Mallet Headmallet head]] and right-click the shaft, and select Create/Tools/Mallet. If all succeeded, you now have either a mallet or an unfinished mallet. If you have an unfinished one, you can try finishing it (examine it to see what it needs) or create a new one. There's a 20% chance that you'll create an unfinished one.
== Iron ==
'''If you are unlucky with finding an [[Iron Vein|iron vein]]''' you can also [[Foraging|rummage]] many rock tiles and collect the [[iron rock]]s which weigh 3kg and give 0.2kg of iron when melted. This is not much but may be enough to make the nails needed for building the house. This method is very useful for those without a public mine to use, or those who do not want to start a mine. You can easily get enough iron for your entire house, but it will be low quality nails.
This way can also be alot a lot faster if you only need a low amount of iron and have many rock tiles around but no premade mine or luck with [[prospecting]] any iron. [[Prospecting]] for iron. When you prospect a rock tile it show all ore veins within a 7x7 area, you can use this to approximate the location of the ever elusive [[iron vein]]. Once you get the message there is iron nearby you can start to tunnel for it. The first rock tile will break after mining it approximately 60 times, all further tiles inside the cave take around 50. After your two tiles in you can start mining at different angles (up, forward, or down). Only the last action will decide which angle the mined tile will be, so once you receive the message 'the wall will break soon' start mining up, mining down or mining forward. There are many methods of building a cave, one of the most thorough method is to make your main shaft about 10 tiles long, then mine side shafts every other tile going in both directions.
[[Prospecting]] for Iron. When you prospect a rock tile it show all ore veins within a 7x7 area, you can use this to approximate the location of the ever elusive [[Iron Vein]]. Once you get the message there is iron nearby you can start to tunnel for it. The first rock tile will break after mining it approximately 60 times, all further tiles inside the cave take around 50. After your two tiles in you can start mining at different angles (up, forward, or down). Only the last action will decide which angle the mined tile will be, so once you receive the message 'the wall will break soon' start mining up, mining down or mining forward. There are many methods of building a cave, one of the most thorough method is to make your main shaft about 10 tiles long, then mine side shafts every other tile going in both directions. When you have found your precious [[Iron Vein|iron vein]], it's time to start mining it to get to the ore. The "mine" option is also found in the "mining" sub-menu. Each mining action will deliver 20kg ore. You'll want to get to the iron inside the rock of these ores so you will have to smelt them. You do this by getting yourself another of those fancy logs and with your axe "create" a [[kindling]] from it. Once you have this little nifty piece of wood you select your steel and flint, right click on the kindling and create a [[campfire]] with it (its under the container sub-menu). Now that you have your camp-fire its time to get smelting! Right click on your camp-fire and "open" it, drag the ore from your inventory to the camp-fires inventory. Next there's waiting - lots of it. <em>MAKE SURE TO FEED THE FIRE WITH WOOD, OTHERWISE THE FLAMES WILL GO OUT AND YOU WILL HAVE TO START THE SMELTING PROCESS OVER FROM SCRATCH!</em> I suggest you mine more ore while you do this but of course if you want to idle you can do that too. Right click on the ore and examine it to check how hot it is, once it reaches "glowing hot" you are very close to get your [[Iron Lump]]. When the ore has smelted it is replaced by a 1kg [[Iron Lump]] in the camp-fire, you will need at least 2kg for the next step.
== Iron Anvil ==
The [[Small Anvil]] is a crucial tool in Wurm and this is what you will create now. Get your 2x1.0kg [[Iron Lumpiron lump]] from the camp-fire, (they have to be glowing hot for this to work) and activate one of them, right click on the other and choose combine. Activate the mallet you made earlier and right click on the 2kg [[Iron Lump]], again choose create and pick iron anvil. If you are lucky you will pull this off at the first try, so just repeat until you have your anvil.
== Nails ==
Nails! This is what you need to keep your house together, large iron nails. Pick up a [[Iron Lump]] of at least 0.3kg and activate it, right click on your anvil and create, tools, large iron nails. When you succeed with this you will get a handful of [[Large Nailslarge nails]], you'll need one of these handfuls per wall of your house. You'll also need 2 [[small nails]] for the floor and one [[small nails]] for the roof.
== Planning the house ==
Next you will have to pick up more planks and continue to build, 19 more times on every wall to be exact since they all need 20 planks total.
The majority of the work is now over. You now need to add a roof and a floor to your house. Right-click the ground with your mallet activated and click "plan floor," then right-click the ground again and click "plan roof." Then right-click each plan with your mallet activated and plan a type of floor and roof. A [[Wooden plank floor|Wooden Plank Floor]] is probably easiest along with a [[Wood shingle roof|Wood Shingle Roof.]] . You'll need 3 [[Small Nails|Small Nailssmall nails]] and about 15 [[planks|planks]] (some of which will need to be carved into [[wood shingle|wood shingles]] s to complete both the floor and the roof.
=== Inner walls ===
Inner walls can only be planned once all the exterior walls of a house are complete. To plan inner walls activate a [[mallet]] or [[trowel]], right-click a tile border inside the house and select ''Plan'' > ''Inner wall''. On the wall plan select a wall type and continue as explained above.
=== Multi-story housing ===
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