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Healing cover

349 bytes removed, 18:49, 19 September 2020
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* Failure to apply a cover has a small chance to make the wound worse.
* You may apply a stronger potency cover over a weaker one, but in reverse you are told that {{event|inline|The wound already has a better cover.}}.
== Creation ==
'''Activate''' the first of the two different ingredients and '''right-click''' the second, select '''Alchemy''' then '''Mix'''. To preview the strength of the potential cover select the '''Lore''' option instead of mix.
* There is no specific order required for activation.
* Apart from mushrooms, both ingredients must be different.
* Healing covers will vary in weight from 0.02 - 1.80 kg.
== Potency ==
* Higher potency covers are more difficult to create, so may give more [[natural substances]] skill at high skill.
* Making healing covers for [[natural substances]] skill grinding follows similar rules to mining: You only get a Natural Substances skill tick if the QL of the healing cover you created is under 40.00.
* Apart from mushrooms, both ingredients must be different.
[[Category:Babel/H]]
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