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Healing cover

208 bytes removed, 23:36, 22 July 2022
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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''
 
== Description ==
''A bunch of interwoven grass mixed with various healing ingredients.''
* Failure to apply a cover has a small chance to make the wound worse.
* You may apply a stronger potency cover over a weaker one, but in reverse you are told that {{event|inline|The wound already has a better cover.}}.
== Creation ==
'''Activate''' the first of the two different ingredients and '''right-click''' the second, select '''Alchemy''' then '''Mix'''. To preview the strength of the potential cover select the '''Lore''' option instead of mix.
* There is no specific order required for activation.
* Apart from mushrooms, both ingredients must be different.
* Healing covers will vary in weight from 0.02 - 1.80 kg.
== Potency ==
|-
| style="text-align: center; background-color:#33CC33;" | 5
| style="text-align: leftcenter;" |  * [[Black mushroom]] * [[Gland]] * [[Heart]] * [[Unicorn twisted horn]] 
|-
| style="text-align: center; background-color:#79A526" | 4
| style="text-align: leftcenter;" |  * [[Green mushroom]] * [[Lovage]] * [[NutmegRosemary]]* [[RosemaryTooth]] * [[ToothNutmeg]]  
|-
| style="text-align: center; background-color:#A28E1E;" | 3
| style="text-align: leftcenter;" | * [[Blue mushroom]] * [[Bison hornCamellia]] * [[CamelliaEye]] * [[EyeHorn]] * [[Long horn]] * [[Nettles]] * [[Sage]] * [[Yellow mushroom]]
|-
| style="text-align: center; background-color:#C87917;" | 2
| style="text-align: leftcenter;" |  * [[Acorns]] * [[Barley]] * [[Bladder]] * [[Brown mushroom]]* [[Garlic]] * [[Hoof]] * [[Lavender]] * [[Lemon]] * [[Mint]] * [[Paw]] * [[Sassafras]] * [[Tail]] * [[Turmeric]]
|-
| style="text-align: center; background-color:#F95E0E;" | 1
| style="text-align: leftcenter;" |  * [[Corn]] * [[Onion]] * [[Paprika]] * [[Parsley]] * [[Pumpkin]] * [[Reed plants]] * [[Rose]] * [[Wemp plants]] • [[Wheat]] * [[WheatGreen coffee beans]] * [[Green tea leaves]]
|}
The [[Quality level|quality]] of a healing cover is of no consequence to the strength of the cover. To identify whether the cover is weak or strong, [[examine]] it for one of the following event messages. The numbers in brackets are the strength based on the above formula.
{{event|inline|A bunch of interwoven grass mixed with various healing ingredients. It will help some against wounds. (1-54)<br>A bunch of interwoven grass mixed with various healing ingredients. It will pretty efficient against wounds. (65-9)<br>
A bunch of interwoven grass mixed with various healing ingredients. It will be good against wounds. (10-12)<br>
A bunch of interwoven grass mixed with various healing ingredients. It will be very good against wounds. (15-16)<br>
* Higher potency covers are more difficult to create, so may give more [[natural substances]] skill at high skill.
* Making healing covers for [[natural substances]] skill grinding follows similar rules to mining: You only get a Natural Substances skill tick if the QL of the healing cover you created is under 40.00.
* Both ingredients must be different, different color mushrooms are considered different items.
[[Category:Babel/H]]
[[Category:Natural substances items]]
[[Category:Healing]]
[[Category:While_moving]]
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