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Healing cover

103 bytes added, 10:13, 17 June 2016
→‎Healing: Correcting inaccurate information
== Healing ==
The potency of the cover added onto the base healing rate of a wound (5 points every 10 minutes) will give the total healing rate, excluding any external bonuses from [[Fo]] etc.
<code>Healing Half the potency of the cover is added to the healing rate = 5 + of the wound. For example, a healing coverwith a potency of 12 will add 6 more points of healing to the wound per healing tick (10 minutes). This adjustment is in addition to adjustments such as having high or low nutrition, worshiping Fo, and the wound being bandaged.potency</code>
[[Wounds]] that are medium or worse will may not heal on their own and will may require one of the stronger healing covers to aid recovery, some . Some weaker covers may only prevent the wound from getting worse, rather than healing. Also consider using a [[bandage]].
==Notes==

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