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Improving Guide

147 bytes added, 14:53, 3 February 2023
Added a note about skill and tool QL when improving.
{{guide}}
 
==General==
Improving is the ability to increase an item's [[quality]] on success. However on failure you will damage the item and you must then [[Repairing|repair]] it to continue improving. The quality increases by small amounts with each success or decreases when you repair after damaging the item. As the item's [[quality]] reaches the maximum you are able to produce (based on skill and equipment) you will begin to fail more often than succeed.
*[[Mallet]]
*[[Log]]
*[[Carving Knifeknife]]*[[File|Iron Filefile]]**[[Rock Shardsshards]]*[[Iron Stone Chiselstone chisel]]*
*[[Lump]]*
*[[Pelt]]*
*[[Iron Hammerhammer]]*
*[[Whetstone]]*
*[[Water]]
*Your skill (and equipment) affects the maximum quality you can reach - don't try to push it too far!
**While you are able to improve things higher than the quality of your tools and your skill level, pushing it more than 5-10 beyond them can take quite some time.
*Improving takes time, make sure you have enough food & water for how long you intend to improve.
 
*Improving metal items (tools, weapons, shields etc) require the item you intend to improve to be glowing hot - Keep the item in the forge while improving.
==How to improve==
Usually when improving something, your skill will raise faster than with item creation.
It is a good idea to concentrate on certain items for certain skills such as a [[Statue]] for [[Masonry]] or a [[Wooden Fencefence]] for Carpentry
[[Category:Guides]]
*Only raw materials must have a greater ql than the item your are repairing, tools do not need to be higher ql.
*Ask fellow players for a spare pelt when starting out. Be nice!
*You may be able to trade with a trader for a pelt, if someone else has sold one. Spindles and pottery jars can be useful to barter, and traders are generally found in starter towns.
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