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Metallurgy

152 bytes removed, 04:30, 1 October 2022
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== Description ==
Metallurgy is the skill used to determine that determines success rates and QL when creating alloy metalsmetal alloys== Alloy Recipes == 
Known creatable alloys are:
*[[brass lump|Brass]] - created from [[zinc lump|Zinc]] and [[copper lump|Copper]]
*[[bronze lump|Bronze]] - created from [[tin lump|Tin]] and [[copper lump|Copper]]
*[[steel lump|Steel]] - created from [[charcoal|Charcoal]] and [[iron lump|Iron]]
*[[electrum lump|Electrum]] - created from [[gold lump|Gold]] and [[silver lump|Silver]]
*Gold for Electrum
Max quality is equal to substantially affected by the quality of the second component of each alloy.
*Iron for Steel
*Copper for Brass and Bronze
*Silver for Electrum
Metallurgy directly affects success chance and average quality of metal created.== Consumption Ratios ==
[[Category:Skills]]
[[Category:Babel/M]]
 
==Tips==
* The metals can be combined into single large lumps as only the amount required is used.
*It is easier to start gaining skill by making bronze or brass before moving on to steel or electrum. The charcoal for steel requires hunting and butchering from mobs or the use of a [[charcoal pile]]. Gold and Silver tend to be less plentiful than other metals.
 
==Ratios==
* Brass
** 1.00 kg Zinc lump + 0.15 kg Copper lump = 0.10 kg Brass lump
* Electrum
** 0.10 kg Silver lump + 0.10 kg Gold lump = 0.10 kg Electrum lump.
 
Note: Large lumps of both ingredients are easier to work with, as only the required portion is used with each successful creation.
 
==Skills & Characteristics==
* [[Smithing]] > Metallurgy
* [[Body]] > [[Body control]]
* [[Body]] > [[Body strength]]
== [[Titles]] ==
[[Category:Skills]]
[[Category:Babel/M]]

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