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Mooring anchor

540 bytes added, 23:21, 23 April 2021
m
Added not on decay
[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{itemPAGENAME}}''' {{ItemBox
|name={{PAGENAME}}
|image=Mooring anchor.jpg
|active=[[Mooring rope]] (0.50 kg)
|passive=[[Lead anchorAnchor]] (20.00 kg)
|group=Shipbuilding resources
|materials=no
|result=*'''{{PAGENAME}}''' (20.50 kg)
|skill=Ship buildingMiscellaneous items|improve=noBlacksmithing
}}
== Creating ==
 
* The rope determines your success rate and the anchor determines the (max) QL.
== Usage ==
To moor: Activate mooring anchor -> rightRight-click ship -> moor. To unmoor: Right-click ship -> raise anchor.
Both captain and passengers can moor a vessel, but only the captain can raise anchor.
== Notes ==
* Anchors made of metals with an [[Metal_lumps#Special|anchor effectiveness]] of less than 100% (i.e. anything OTHER than Lead, Gold, Electrum, Seryll, Glimmersteel, Adamantine) may cause a ship to drift when moored with them.
* Anchors cannot be stored in [[bulk storage bin]] or [[crate]].
* [[WOA]] does not affect anchor hauling timer.
[[Category:Babel/M]]
* Anchors will not decay when mooring a ship, but will decay when left in the inventory of a ship that’s off-deed
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