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Nutrition

97 bytes removed, 18:29, 14 August 2023
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[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
 
== Description ==
'''Nutrition''' is a measure of how well fed you are, or how much nutrition is in your body; not to be mistaken for [[health]] or [[food]] level. Your current nutrition level can be seen by hovering mouse over the thirst/hunger bar. It is also reflected by the color of the hunger bar: darker green is better.
== Effects ==
* Your nutrition level affects how soon you will become hungry, or the speed at which your food bar drops.
* High nutrition will give you a maximum skill gain bonus . For every increase of 510% nutrition over 50%, there is an increase of 1% skill gain.** For example, at 70% nutrition, your skill gains will be increased by 2%, while low and at 85% nutrition gives you a maximum , your skill gain penalty of gains will be increased by 3.5%. Nutrition between 40 and 60 will not give any ** The maximum possible nutrition is 99%, giving a bonus or penaltyof 4.9% skill gain.** Nutrition also under 50% has a currently unknown no effect on wound skill gain, positive or negative.* Nutrition over 60% gives a minor bonus to natural healing timerate.
== Nutritive food ==
* [[Heart]] from a lava fiend may nourish you to 30-31%.
* [[Fish]] of low [[quality]] may nourish you up to 32%.
* [[StewSacrifice]] may nourish you to about 12-20%.* [[Gulasch]] and [[casserole]]s may nourish you to about 40-70%.* a rare item of full weight at an [[Meal|Mealsaltar]] may nourish you from 60% to 100%. Eating hot meals provides approximately 8% better nutrition. As a benchmark, a 50ql meal will provide 80% when hot or 72gain an easy 99% nutrition cold.
''Note: This change was added on [[Wurm_Server_Release_Notes_2009#090508|8th May 2009]]. Still needing information on [[porridge]], [[soup]], [[bread]], and [[sandwich]]es nutrient values and decay rate.''
[[Category:PlayerGame mechanics]]
[[Category:Babel/N]]
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