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Personal merchant

110 bytes added, 14:04, 12 August 2023
m
Change Trader to Silver shop
[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
 
 
== Description ==
''Merchant_<name> is here selling items on behalf of <player>.''
== Contract ==
* You can buy a personal merchant contract from a trader the [[Silver shop]] for 8 [[silver coin]]s.
* Merchants trade ownership when the contract is traded.
* You can sell or give the contract to another player. If done on the same server, the merchant does not need to be dismissed - note that all items remaining on the merchant will stay on the merchant for the new owner once the merchant contract is traded.
== Placing ==
* A merchant can be placed either inside a finished [[House (general)|house]] or on a tile that has a [[market stall]].
#Assure that there are no other creatures occupying the tile on which you plan to place the merchant.
#Right-click the Personal merchant contract in your inventory and select 'Manage traders'.
#Check the "You accept" checkbox.
#The item will be added to the merchant's inventory, at the price you selected.
#The price in the merchant's inventory will be listed as in silver coins. So if you listed the item for 1 gold, 2 silver, 3 copper and 4 iron, the number in the "price" column of the merchant's trade screen will be 102.0304, meaning 102 silver coins, 3 copper coins and 4 iron coins.
*'''Price modifier''' is the value he will apply to the price; default is 1.4 times the "Get Price" amount.
*If you set specific prices on items, those prices will be used regardless of other settings.
*If you see that the amount of money has increased in the "Sold" columns, you can then go to your merchant to collect the available money. *'''Note that the merchant takes a 10% cut of all sales. '''
=== Changing prices ===
* Merchants have the same inventory settings as players: if it decays in a player's inventory, it will also decay the same way in a merchant's inventory.
[[Category:Game mechanics]]
[[Category:Economy]]
[[Category:Babel/P]]
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