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Priest

4,206 bytes added, 07:30, 19 May 2022
Be explicit that the generic priest limitations are that you can't improve things.
== Converting ==
{{main|Convert}}
To become a priest a [[follower]] can either make a pilgrimage to the [[white light]]'s '''[[Altar of Three]]''' on [[Chaos]] or [[Elevation]], or the [[black light]]'s '''[[Bone Altar]]''' on [[Chaos]], [[Elevation]] or [[Defiance]], depending on the god they follow. or be converted by Another [[priest]] of the same religion may also convert a follower if the requirements are right (PvE Servers only).
* The follower requires a minimum of 30 [[faith]] when to be converted by a priest, and the priest must have at least 40.
* On pvp servers [[Chaos]], [[Elevation]] and [[Defiance]] a follower with 30 faith may visit the [[Altar of Three]] or [[Bone Altar]] to become a priest.* On the [[Epic]] cluster Northern freedom isles (Harmony, Melody, Cadence) a follower with 30 faith may can visit the Altar of Three or Bone Altar on [[Elevation]] a religious advisor npc at a starter town to become a priest.
;* Any character wishing to become a priest must have active [[premium]] time.
If a priest ever feels the need to begin worshiping a different god, they may be converted by a follower of that faith. Doing so will reduce the faith of the converted to 20% of the preaching skill of the converter, meaning they will no longer be a priest. As above, either of the special altars may also be used, but this will result in faith being set to 1.
== Fo priest abilities and penalties =====Priest abilities===* Priests of Fo with 35 faith may pass through thorns unhindered.* Priests of Fo with 60 faith and 30 favor are ignored by hostile creatures that are considered [[Creatures|animals]]. They will also ignore your pet if you have one. This does not include [[Rabid Hyena|hyenas]] or 'monsters' like [[dragon|dragons]], [[troll|trolls]], [[Lava fiend|lava fiends]], [[goblin|goblins]] or [[scorpion|scorpions]]. * Priests of Fo with 70 faith are inspired in their deity's favored terrain and have less stamina drain there. Fo gets the bonus on [[grass]], [[dirt tile|dirt]], [[tree|trees]], [[field|fields]], [[steppe|steppe]], and [[tundra]].* Priests of Fo with 70 faith gain +1 offensive and defensive [[combat rating]] while fighting on natural ground such as; [[grass]], [[dirt tile|dirt]], [[tree|trees]], [[field|fields]], [[steppe|steppe]], and [[tundra]].* Priests of Fo receive double favor gains from [[sacrifice|sacrificing]] [[Cloth tailoring|cloth]], and [[food]] items.* Can use [[bows]]. ===Priest penalties===* Cannot [[improving|improve]] items, walls or structures.* Cannot [[Woodcutting|cut wood]].* Cannot pave.* Cannot [[stealing|steal]] or destroy structures. == Libila priest abilities and penalties =====Abilities===* All Libila follower abilities except the bonus to improving leather, as priests can not improve items.* Ability to cast Libila spells (see below).* Priests of Libila with 30 favor receive 10% increased [[favor]] regeneration.* Priests of Libila with 60 faith and 30 favor are ignored by monsters (this does not apply to all hostile creatures, as some are not considered monsters (like bears). This also excludes rift monsters and legendary creatures.). * Priests of Libila with 60 faith and 30 favor are inspired in their deity's favored terrain and suffer less stamina drain on [[mycelium]].* Priests of Libila with 60 faith and 30 favor are protected by Libila, giving them a 75% chance to receive 50% skill loss on death.* Priests of Libila receive bonus favor gains from [[sacrifice|sacrificing]] [[corpse|corpses]].*Priests of Libila receive favor bonus for sacrificing animal parts.*Priests of Libila receive slightly more [[favor]] than other gods from sacrificing butchered products.* [[Mining|Mine]] ([[Vynora]] priests cannot do this).* [[Woodcutting|Cut wood]] ([[Fo]] priests cannot do this).* Can use [[bows]]. ===Penalties===* All Libila follower penalties except for the faith limit.* Cannot [[improving|improve]] items, walls or structures.* Cannot [[digging|dig]]. == Magranon priests abilities and penalties ===== Priest abilities ===* All abilities of Magranon followers.* Ability to cast [[Magranon#Spells|Magranon spells]] (see below)* Priests of Magranon with 35 faith can walk on [[lava]] without taking damage.* Priests of Magranon with 40 faith and 20 favor receive a 15% bonus to damage dealt in combat.* Priests of Magranon with 60 faith and 30 favor are inspired in their deity's favored terrains and have less [[stamina]] drain there. Magranon priests get the bonus on [[rock tile|rock]], and priests belonging to [[Mol-Rehan]] get the bonus on [[sand]] as well.* Priests of Magranon with 60 [[faith]] and 30 favor have a 50% chance to retain half of skill levels lost on death. Excludes [[Fighting]] skill.**[14:23:28] Magranon is with you and keeps you safe from the spirit's touch.* Priests of Magranon with 70 [[faith]] and 35 [[favor]] have a 35% chance to keep items at death. ([[Resurrection stone]] overrides this passive and apply 50% instead)**[08:07:32] Magranon is with you and keeps your items safe!* Priests of Magranon with 70 [[faith]] gain +2 offensive [[combat rating]].* Priests of Magranon receive double favor gains from [[sacrifice|sacrificing]] metal items.* Can use [[bows]]. === Priest penalties ===* Cannot [[improving|improve]] items, walls or structures.* Cannot dig.* Cannot pave or destroy roads.* Cannot [[stealing|steal]]. == Vynora priest abilities and penalties =====Priest abilities===* All Vynora follower abilities and penalties.* Ability to cast Vynora spells (see below)* Priests of Vynora with 60 faith and 30 favor are inspired in their deity's favored terrain and have less [[stamina]] drain there. Vynora priests get this bonus on [[road|roads]].* Priests of Vynora receive double favor gains from [[sacrifice|sacrificing]] wooden items, and pottery items.* Priests of Vynora gain +2 defensive [[combat rating]] while fighting on pavement or at sea (boat/swimming)* [[Paving]] (Priests of other gods cannot do this)* [[Woodcutting|Cut wood]] ([[Fo]] priests cannot do this)* Can use [[bows]]. ===Priest penalties===* Cannot [[improving|improve]] items, walls or structures.* Cannot mine.* Cannot destroy pavement.* Cannot [[stealing|steal]] or destroy structures.== Restrictions table==
With great power comes restriction; priests forbidden by their gods from undertaking a multitude of activities. Although it's possible to go unfaithful and ignore your god, the repercussions are not accepted well. Faith will be removed if the actions are noticed by the gods.
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===Fo priests===Fo priests cannot:* Cut wood* Pack dirt or [[pave]].* [[Improve]] items, walls or structures. However they are permitted to create, continue and plan items and structures.* [[Steal]]. ===Libila priests===Libila priests cannot:* Dig* Pack dirt or [[pave]].* [[Improve]] items, walls or structures. However they are permitted to create, continue and plan items and structures.* [[Steal]] on PVE servers ===Magranon priests===Magranon priests cannot:* Dig* Pack dirt or [[pave]].* [[Improve]] items, walls or structures. However they are permitted to create, continue and plan items and structures.* [[Steal]]. ===Vynora priests===Vynora priests cannot:* [[Mine]], [[prospect]], or tunnel.* Destroy/bash items, walls or structures. * No priest can [[Improveimproving|improve]] items, walls or structures. However they are permitted to Priests can however still create, continue and plan items and structures.* [[Steal]].
== Losing faith ==
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