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Priest

7,077 bytes added, 7 January
Added link to list of specials at bottom. This link was at the bottom of each respective god's pages, but not on this one.
[[CDB|MainPage]] / [[Religion]] / '''{{PAGENAME}}'''== Description =='''Priests''' are [[player]]s who have completely devoted themselves to their chosen [[god]] (or [[deity]]). The priest is rewarded for their devotion by the ability to cast [[spells]] and the chance to become a [[Champion player|champion]].
==DescriptionConverting ==At 30 {{main|Convert}}To become a priest a [[faithfollower]] you can go either make a pilgrimage to the [[white light]]'s '''[[Altar of Three]] ''' or the [[black light]]'s '''[[Bone Altar]] (''' on [[Chaos]], [[Elevation]] or [[Defiance]], depending which of on the god they follow or be converted by Another [[Godspriest]] of the same religion if the requirements are right (PvE Servers only). Religious advisors found at starter towns can advance you follow) and choose "Become from follower to priest if you have never been a priest"before.
==Altar Text==<em>You may chose * The follower requires a minimum of 30 [[faith]] when to become be converted by a priest of <your god>If you answer yes, you will receive special powers from your deity, such as and the ability to cast spellspriest must have at least 40.You must also walk this path if you strive * On pvp servers [[Chaos]], [[Elevation]] and [[Defiance]] a follower with 30 faith may visit the [[Altar of Three]] or [[Bone Altar]] to become a Champion of <your god>priest.You will however by very limited in what you can do.You will for instance not be able to do such things as dig* On Northern freedom isles (Harmony, mineMelody, create, repair or improve items or use alchemy.You will also not be able Cadence) a follower with 30 faith can visit a religious advisor npc at a starter town to steal, pick locks or destroy structures to mention just become a few other limitationspriest.If you later decide ;* Any character wishing to become a priest must have active [[Championpremium]] of <your god> these restrictions will be liftedtime.</em>
== Restrictions ==; Altar Text{{event|inline|You may chose to become a priest of <your god><br>If you answer yes, you will receive special powers from your deity, such as the ability to cast spells.<br>You must also walk this path if you strive to become a Champion of <your god>.<br>You will however by very limited in what you can do.<br>You will for instance not be able to do such things as dig, mine, improve items, or use alchemy.<br>You will also not be able to steal, pick locks or destroy structures to mention just a few other limitations.<br>If you later decide to become a Champion of <your god> these restrictions will be lifted.<br>As a Champion, you may only escape death a few times though.<br/> After that your life ends permanently.If your faith ever fails you, you will lose your priesthood.<br>Do you want to become a priest of <your god> despite the severe limitations it will have on your actions?}}
=== Allowed Actions Changing faith ===<span style="font-variant:small-caps">(Italicized items are ones with exceptionsIf a priest ever feels the need to begin worshiping a different god, they may be converted by a follower of that faith.)</span>* <em>Any "Create" action (no finishing Doing so will reduce the faith of the converted to 20% of the preaching skill of "create" unfinished and the converter, meaning they will no imping.)</em>* <em>Alchemy (Can do [[Dye]]s, can not mix healing covers, can lore healing cover ingredientslonger be a priest.)</em>* Attacking.* <em>Blacksmithing (Create onlyAs above, can not finish unfinished.)</em>* Botanizing.* Burying.* [[Butchering]].* <em>Carpentry (Create only, can not finish unfinished.)</em>* Cooking - Hot Food.* Create [[Campfire]].* Dairy Food Making.* Dragging Cart.* Farming.* <em>First Aid (Not with healing covers.)</em>* [[Fish|Fishing]].* Foraging.* Forestry.* Gardening.* <em>Masonry - Stonecutting (Create only, not walls, can not finish unfinished.)</em>* Milking.* Milling.* Painting.* <em>Plan Building (Cannot continue.)</em>* <em>Pottery (Create only, can not finish unfinished.)</em>* Pressing Fruits.* Repairing.* Rope Making.* <em>Tailoring (Create onlyeither of the special altars may also be used, can not finish unfinished.)</em>* [[Taming]].* Trackingbut this will result in faith being set to 1.
==Fo priest abilities and penalties = Exceptions ====Priest abilities===* Priests of Fo with 35 faith may pass through thorns unhindered.* Priests of Fo with 60 faith and 30 favor are ignored by hostile creatures that are considered [[MagranonCreatures|animals]]. They will also ignore your pet if you have one. This does not include [[Rabid Hyena|hyenas]] or 'monsters'ist priests can mine and use bowslike [[dragon|dragons]], [[troll|trolls]], [[Lava fiend|lava fiends]], [[goblin|goblins]] or [[scorpion|scorpions]].* Priests of Fo with 70 faith are inspired in their deity's favored terrain and have less stamina drain there. Fo gets the bonus on [[grass]], [[dirt tile|dirt]], [[Fotree|trees]], [[field|fields]], [[steppe|Fo'iststeppe]], and [[tundra]] priests can use healing covers.* Priests of Fo with 70 faith gain +1 offensive and defensive [[combat rating]] while fighting on natural ground such as; [[grass]], [[dirt tile|dirt]], [[Vynoratree|trees]]n priests can build , [[field|fields]], [[steppe|steppe]], and destroy roads[[tundra]].* Priests of Fo receive double favor gains from [[sacrifice|sacrificing]] [[LibilaCloth tailoring|cloth]]n priests can mine , and [[food]] items.* Can use [[bows]].
== Loosing priesthood =Priest penalties===You can remove your priesthood by going unfaithful* Cannot [[improving|improve]] items, and doing actions your god does not likewalls or structures. When you go below 30 faith, you will loose your priesthood, and your faith will be set down to 20* Cannot [[Woodcutting|cut wood]].* Cannot pave.* Cannot [[stealing|steal]] or destroy structures.
== Libila priest abilities and penalties ==
===Abilities===
* All Libila follower abilities except the bonus to improving leather, as priests can not improve items.
* Ability to cast Libila spells (see below).
* Priests of Libila with 30 favor receive 10% increased [[favor]] regeneration.
* Priests of Libila with 60 faith and 30 favor are ignored by monsters (this does not apply to all hostile creatures, as some are not considered monsters (like bears). This also excludes rift monsters and legendary creatures.).
* Priests of Libila with 60 faith and 30 favor are inspired in their deity's favored terrain and suffer less stamina drain on [[mycelium]].
* Priests of Libila with 60 faith and 30 favor are protected by Libila, giving them a 75% chance to receive 50% skill loss on death.
* Priests of Libila receive bonus favor gains from [[sacrifice|sacrificing]] [[corpse|corpses]].
*Priests of Libila receive favor bonus for sacrificing animal parts.
*Priests of Libila receive slightly more [[favor]] than other gods from sacrificing butchered products.
* [[Mining|Mine]] ([[Vynora]] priests cannot do this).
* [[Woodcutting|Cut wood]] ([[Fo]] priests cannot do this).
* Can use [[bows]].
 
===Penalties===
* All Libila follower penalties except for the faith limit.
* Cannot [[improving|improve]] items, walls or structures.
* Cannot [[digging|dig]].
 
== Magranon priests abilities and penalties ==
=== Priest abilities ===
* All abilities of Magranon followers.
* Ability to cast [[Magranon#Spells|Magranon spells]] (see below)
* Priests of Magranon with 35 faith can walk on [[lava]] without taking damage.
* Priests of Magranon with 40 faith and 20 favor receive a 15% bonus to damage dealt in combat.
* Priests of Magranon with 60 faith and 30 favor are inspired in their deity's favored terrains and have less [[stamina]] drain there. Magranon priests get the bonus on [[rock tile|rock]], and priests belonging to [[Mol-Rehan]] get the bonus on [[sand]] as well.
* Priests of Magranon with 60 [[faith]] and 30 favor have a 50% chance to retain half of skill levels lost on death. Excludes [[Fighting]] skill.
**[14:23:28] Magranon is with you and keeps you safe from the spirit's touch.
* Priests of Magranon with 70 [[faith]] and 35 [[favor]] have a 35% chance to keep items at death. ([[Resurrection stone]] overrides this passive and apply 50% instead)
**[08:07:32] Magranon is with you and keeps your items safe!
* Priests of Magranon with 70 [[faith]] gain +2 offensive [[combat rating]].
* Priests of Magranon receive double favor gains from [[sacrifice|sacrificing]] metal items.
* Can use [[bows]].
 
=== Priest penalties ===
* Cannot [[improving|improve]] items, walls or structures.
* Cannot dig.
* Cannot pave or destroy roads.
* Cannot [[stealing|steal]].
 
== Vynora priest abilities and penalties ==
===Priest abilities===
* All Vynora follower abilities and penalties.
* Ability to cast Vynora spells (see below)
* Priests of Vynora with 60 faith and 30 favor are inspired in their deity's favored terrain and have less [[stamina]] drain there. Vynora priests get this bonus on [[road|roads]].
* Priests of Vynora receive double favor gains from [[sacrifice|sacrificing]] wooden items, and pottery items.
* Priests of Vynora gain +2 defensive [[combat rating]] while fighting on pavement or at sea (boat/swimming)
* [[Paving]] (Priests of other gods cannot do this)
* [[Woodcutting|Cut wood]] ([[Fo]] priests cannot do this)
* Can use [[bows]].
 
===Priest penalties===
* Cannot [[improving|improve]] items, walls or structures.
* Cannot mine or prospect.
* Cannot destroy pavement.
* Cannot [[stealing|steal]] or destroy structures.
 
== Restrictions table==
With great power comes restriction; priests forbidden by their gods from undertaking a multitude of activities. Although it's possible to go unfaithful and ignore your god, the repercussions are not accepted well. Faith will be removed if the actions are noticed by the gods.
 
{| class="wikitable"
|+ style="text-align:center"|
|
! width=80 "text-align=center"| [[Digging]]
! width=80| [[Dredging]]
! width=80| [[Woodcutting]]
! width=80| [[Mining]]
! width=80| [[Paving]]
! width=80| [[Steal]]
|-
! [[Fo]]
|[[File:green-check.png]]
|[[File:green-check.png]]
|
|[[File:green-check.png]]
|
|
|-
! [[Libila]]
|
|
|[[File:green-check.png]]
|[[File:green-check.png]]
|
|[[File:green-check.png]](on PVP)
|-
! [[Magranon]]
|
|
|[[File:green-check.png]]
|[[File:green-check.png]]
|
|
|-
! [[Vynora]]
|[[File:green-check.png]]
|[[File:green-check.png]]
|[[File:green-check.png]]
|
|[[File:green-check.png]]
|
|}
 
No priest can [[improving|improve]] items, walls or structures. Priests can however still create, continue and plan items and structures.
 
== Losing faith ==
Going against the will of a god will anger them and as a result the priest will lose faith, the amount lost depends entirely on the action taken. If a priest is to ever drop below 30 faith they will be stripped of their priesthood and re-join the ranks of the followers with an added 10 point loss in faith, leaving them at 20.
 
{{event|inline|<God> no longer accepts you as a priest!}}
 
=== Premium ===
Once a player runs out of [[premium]] time their faith and favor will be limited to 30 and they will temporarily lose priesthood. Once premium time is renewed all skills and priesthood will revert back. Priests who are no longer premium become followers and are therefore not under the strict limitations described in the table above, meaning there will be no severe faith loss for going unfaithful while non-premium. However sometimes the gods will punish followers for disobedience, so it may be wise not to test the will of the gods.
;Faith gain beyond 30 is not possible for non-premium accounts.
 
== Spells ==
*'''See [[Table of spells]] page for a full list of spells available to priests.'''
[[Category:Religion]]
[[Category:Babel/P]]
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