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Priest

5,735 bytes added, 7 January
Added link to list of specials at bottom. This link was at the bottom of each respective god's pages, but not on this one.
[[CDB|MainPage]] / [[Religion]] / '''{{PAGENAME}}'''== Description =='''Priests''' are [[player]]s who have completely devoted themselves to their chosen [[god]] (or [[deity]]). The priest is rewarded for their devotion by the ability to cast [[spells]] and the chance to become a [[Champion player|champion]].
== Converting ==
{{main|Convert}}
To become a priest a [[follower]] can either make a pilgrimage to the [[white light]]'s '''[[Altar of Three]]''' or the [[black light]]'s '''[[Bone Altar]]''' on [[Chaos]], [[Elevation]] or [[Defiance]], depending on the god they follow or be converted by Another [[priest]] of the same religion if the requirements are right (PvE Servers only). Religious advisors found at starter towns can advance you from follower to priest if you have never been a priest before.
==Description==* The follower requires a minimum of 30 [[faith]] when to be converted by a priest, and the priest must have at least 40.* On pvp servers [[Chaos]], [[Elevation]] and [[Defiance]] a follower with 30 faith may visit the [[Altar of Three]] or [[Bone Altar]] to become a priest.* On Northern freedom isles (Harmony, Melody, Cadence) a follower with 30 faith can visit a religious advisor npc at a starter town to become a priest.;* Any character wishing to become a priest must have active [[premium]] time.
At 30 [[faith]] ; Altar Text{{event|inline|You may chose to become a priest of <your god><br>If you answer yes, you will receive special powers from your deity, such as the ability to cast spells.<br>You must also walk this path if you strive to become a Champion of <your god>.<br>You will however by very limited in what you can go do.<br>You will for instance not be able to the [[Altar of Three]] do such things as dig, mine, improve items, or use alchemy.<br>You will also not be able to steal, pick locks or the [[Bone Altar]] (depending which destroy structures to mention just a few other limitations.<br>If you later decide to become a Champion of the [[Gods]] <your god> these restrictions will be lifted.<br>As a Champion, you may only escape death a few times though.<br>If your faith ever fails you, you will lose your priesthood.<br>Do you follow) and choose "Become want to become a priest".of <your god> despite the severe limitations it will have on your actions?}}
=== Changing faith ===
If a priest ever feels the need to begin worshiping a different god, they may be converted by a follower of that faith. Doing so will reduce the faith of the converted to 20% of the preaching skill of the converter, meaning they will no longer be a priest. As above, either of the special altars may also be used, but this will result in faith being set to 1.
==Altar TextFo priest abilities and penalties =====Priest abilities===* Priests of Fo with 35 faith may pass through thorns unhindered.* Priests of Fo with 60 faith and 30 favor are ignored by hostile creatures that are considered [[Creatures|animals]]. They will also ignore your pet if you have one. This does not include [[Rabid Hyena|hyenas]] or 'monsters' like [[dragon|dragons]], [[troll|trolls]], [[Lava fiend|lava fiends]], [[goblin|goblins]] or [[scorpion|scorpions]]. * Priests of Fo with 70 faith are inspired in their deity's favored terrain and have less stamina drain there. Fo gets the bonus on [[grass]], [[dirt tile|dirt]], [[tree|trees]], [[field|fields]], [[steppe|steppe]], and [[tundra]].* Priests of Fo with 70 faith gain +1 offensive and defensive [[combat rating]] while fighting on natural ground such as; [[grass]], [[dirt tile|dirt]], [[tree|trees]], [[field|fields]], [[steppe|steppe]], and [[tundra]].* Priests of Fo receive double favor gains from [[sacrifice|sacrificing]] [[Cloth tailoring|cloth]], and [[food]] items.* Can use [[bows]].
<em>You may chose to become a priest of <your god> ===Priest penalties===* Cannot [[improving|improve]] items, walls or structures.* Cannot [[Woodcutting|cut wood]].* Cannot pave.* Cannot [[stealing|steal]] or destroy structures.
If you answer yes== Libila priest abilities and penalties =====Abilities===* All Libila follower abilities except the bonus to improving leather, you will as priests can not improve items.* Ability to cast Libila spells (see below).* Priests of Libila with 30 favor receive special powers from your 10% increased [[favor]] regeneration.* Priests of Libila with 60 faith and 30 favor are ignored by monsters (this does not apply to all hostile creatures, as some are not considered monsters (like bears). This also excludes rift monsters and legendary creatures.). * Priests of Libila with 60 faith and 30 favor are inspired in their deity's favored terrain and suffer less stamina drain on [[mycelium]].* Priests of Libila with 60 faith and 30 favor are protected by Libila, such as the ability giving them a 75% chance to cast spellsreceive 50% skill loss on death.* Priests of Libila receive bonus favor gains from [[sacrifice|sacrificing]] [[corpse|corpses]].*Priests of Libila receive favor bonus for sacrificing animal parts.*Priests of Libila receive slightly more [[favor]] than other gods from sacrificing butchered products.* [[Mining|Mine]] ([[Vynora]] priests cannot do this).* [[Woodcutting|Cut wood]] ([[Fo]] priests cannot do this).* Can use [[bows]].
You must also walk this path if you strive to become a Champion of <your god>===Penalties===* All Libila follower penalties except for the faith limit.* Cannot [[improving|improve]] items, walls or structures.* Cannot [[digging|dig]].
You will however by very limited == Magranon priests abilities and penalties ===== Priest abilities ===* All abilities of Magranon followers.* Ability to cast [[Magranon#Spells|Magranon spells]] (see below)* Priests of Magranon with 35 faith can walk on [[lava]] without taking damage.* Priests of Magranon with 40 faith and 20 favor receive a 15% bonus to damage dealt in what combat.* Priests of Magranon with 60 faith and 30 favor are inspired in their deity's favored terrains and have less [[stamina]] drain there. Magranon priests get the bonus on [[rock tile|rock]], and priests belonging to [[Mol-Rehan]] get the bonus on [[sand]] as well.* Priests of Magranon with 60 [[faith]] and 30 favor have a 50% chance to retain half of skill levels lost on death. Excludes [[Fighting]] skill.**[14:23:28] Magranon is with you can doand keeps you safe from the spirit's touch.* Priests of Magranon with 70 [[faith]] and 35 [[favor]] have a 35% chance to keep items at death. ([[Resurrection stone]] overrides this passive and apply 50% instead)**[08:07:32] Magranon is with you and keeps your items safe!* Priests of Magranon with 70 [[faith]] gain +2 offensive [[combat rating]].* Priests of Magranon receive double favor gains from [[sacrifice|sacrificing]] metal items.* Can use [[bows]].
You will for instance not be able to do such things as dig, mine, create=== Priest penalties ===* Cannot [[improving|improve]] items, repair walls or improve items structures.* Cannot dig.* Cannot pave or use alchemydestroy roads.* Cannot [[stealing|steal]].
You will also not be able == Vynora priest abilities and penalties =====Priest abilities===* All Vynora follower abilities and penalties.* Ability to stealcast Vynora spells (see below)* Priests of Vynora with 60 faith and 30 favor are inspired in their deity's favored terrain and have less [[stamina]] drain there. Vynora priests get this bonus on [[road|roads]].* Priests of Vynora receive double favor gains from [[sacrifice|sacrificing]] wooden items, pick locks and pottery items.* Priests of Vynora gain +2 defensive [[combat rating]] while fighting on pavement or destroy structures to mention just a few at sea (boat/swimming)* [[Paving]] (Priests of other limitationsgods cannot do this)* [[Woodcutting|Cut wood]] ([[Fo]] priests cannot do this)* Can use [[bows]].
If you later decide to become a ===Priest penalties===* Cannot [[Championimproving|improve]] of <your god> these restrictions will be lifteditems, walls or structures.* Cannot mine or prospect. * Cannot destroy pavement.* Cannot [[stealing|steal]] or destroy structures.
As == Restrictions table==With great power comes restriction; priests forbidden by their gods from undertaking a Championmultitude of activities. Although it's possible to go unfaithful and ignore your god, you may only escape death a few times thoughthe repercussions are not accepted well.<br/> After that your life ends permanentlyFaith will be removed if the actions are noticed by the gods.
If your faith ever fails you, you will lose your priesthood{| class="wikitable"|+ style="text-align:center"||! width=80 "text-align=center"| [[Digging]]! width=80| [[Dredging]]! width=80| [[Woodcutting]]! width=80| [[Mining]]! width=80| [[Paving]]! width=80| [[Steal]]|- ! [[Fo]]|[[File:green-check.png]]|[[File:green-check.png]]||[[File:green-check.png]]| ||- ! [[Libila]]|||[[File:green-check.png]]|[[File:green-check.png]]||[[File:green-check.png]](on PVP)|- ! [[Magranon]]|||[[File:green-check.png]]|[[File:green-check.png]]|||- ! [[Vynora]]|[[File:green-check.png]]|[[File:green-check.png]]|[[File:green-check.png]]||[[File:green-check.png]]||}
Do you want to become a No priest of <your god> despite the severe limitations it will have on your actions?</em>can [[improving|improve]] items, walls or structures. Priests can however still create, continue and plan items and structures.
== Losing faith ==
Going against the will of a god will anger them and as a result the priest will lose faith, the amount lost depends entirely on the action taken. If a priest is to ever drop below 30 faith they will be stripped of their priesthood and re-join the ranks of the followers with an added 10 point loss in faith, leaving them at 20.
== Restrictions =={{event|inline|<God> no longer accepts you as a priest!}}
* Priests cannot improve. This includes finishing unfinished items.=== Premium ===* Priests cannot continue on walls or structures. They can plan them. * Priests cannot Once a player runs out of [[digging|dig]]. (Exception: [[Magranon]])* Priests cannot [[Woodcutting|cut wood]]. (Exception [[Vynora]])* Priests cannot use [[Alchemy|alchemy]]* Priests cannot use bows (Exception: [[Magranonpremium]] time their faith and [[Libila]])* Priests cannot mine (Exception: [[Magranon]] and [[Libila]])* Priests cannot pave or destroy roads (Exception: [[Vynora]] priests can [[paving|pave]])* Priests cannot use [[healing cover]]s (Exception: [[Fo]] priests can use [[Healing cover|healing covers]])* Priests cannot [[stealing|steal]], [[lockpicking|pick locks]] or destroy structures. (Exception:[[Libila]])* Fo priests cannot attack (Note that at 60 [[faith]], normal [[animals]] are not hostile favor will be limited to [[Fo]] priests. This severely restricts fight training)* Libila priests cannot use [[farming]], [[gardening]] or [[taming]] skill.  == Losing priesthood == You can remove your priesthood by going unfaithful, 30 and doing actions your god does not like. When you go below 30 faith, you they will temporarily lose your priesthood, and your faith will be set down to 20.   == Preparing to Become a Priest ==  === Basic or Premium? === It Once premium time is by far the best option to start your priest as a premium character from the outset, the reason being that renewed all your characteristics skills and priesthood will then be rising the whole time you revert back. Priests who are raising your Faith.  === Become a Follower === # Research each religion's priests abilities no longer premium become followers and penalties to find which will suit you.# See [[Fo]], [[Libila]], [[Magranon]], [[Vynora]]# Raise your Faith to 30.# As a Follower or someone on a basic account you cannot raise your Faith beyond 30. === Skills === # Nature skills should probably be kept as low as possible if you are on a basic account, since they generally affect Soul characteristics which, therefore not under the strict limitations described in turnthe table above, improve spell casting abilitiesmeaning there will be no severe faith loss for going unfaithful while non-premium. Keeping them low at However sometimes the start in that case should help you raise Soul faster if you become premium.# Support skills such as Blacksmithinggods will punish followers for disobedience, Carpentry, Cloth Tailoring, Masonry, Pottery, Stone Cutting and Wood Chopping should all so it may be raised wise not to at least 20 so that you test the will not be left mostly unable to help yourself or your village in other ways after you become a priestof the gods.  '''Note:''' ;Faith gain beyond 30 is a much better level to raise your support skills to not possible for all skills except Stone Cutting, though raising Masonry to 30 via Stone Cutting alone would be a good idea.  === Characteristics === Assuming that you start as a non-premium character or that you intend to become premium around the time you become a Priest, it is important to raise your Strength characteristic to at least 21 before you become a priest, since most priest penalties affect skills that raise Strength wellaccounts.
== Spells ==
*'''See [[Table of spells]] page for a full list of spells available to priests.'''
[[Category:Religion]]
[[Category:Babel/P]]
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