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Rite spells

59 bytes added, 10:36, 7 January 2021
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Info copied twice in article. Removed repetition.
'''Rite''' spells are spells with global effects on the entire server and its players, and may only be cast infrequently on each server.
Every Rite rite requires '''50 Faithfaith''', costs '''300 Favor''' (requiring linking of priests), and has '''50 Difficultydifficulty'''.
== Deity Favor ==
Each deity ([[Fo]], [[Vynora]], [[Magranon]], and [[Libila]]) has its own pool of Favor favor used to allow the casting of a Rite rite spell. If the deity currently does not have enough Favorfavor, the spell cannot be cast at that time on that server. Only prayers and sermons that could cause valid Faith faith gains increase deity favourfavor, which is used to charge Rite rite spells. If you are capped at the 30 or 100 faith caps, you can still provide to the deity favour favor as long as you have the valid timing available. Missions also provide some deity favourfavor, scaled on the difficulty of the mission.
This Favor favor is consumed when the spell is cast, and restored by players on the server [[Prayer|praying]] to that god.
A vague estimate of your deity's current Favor favor is given when a priest of that deity preaches a [[sermon]](Still waning = 25-50%, is strong = 50-100%, brimming with power = ready to cast). When the favor pool is adequate for casting a Rite rite spell, the text {{event|inline|You sense that ''(deity)'' is brimming with power. Maybe you can channel it somehow?}} will appear in the Event tab during the sermon.
== Effects ==
Each Rite rite spell has effects unique to it, in addition to some common effects:*'''All Rite spells'''**0.2% progress toward 100 in a particular [[Characteristiccharacteristic]] determined by the spell.***For example, a character with 40 in that Characteristic characteristic would gain 0.2% of 60, for a gain of 0.12.**5 hours of [[sleep bonus]].**These bonuses require praying to an altar of that god within 24 hours of the spell being cast.*[[Rite of Springspring]] ([[Vynora]])**0.2% progress toward 100 in [[Mind mind logic|Mind Logic]].**Double speed for all [[Ship|shipsship]] s on the server for 24 hours.*[[Ritual of the Sunsun]] ([[Magranon]])**0.2% progress toward 100 in [[Body body stamina|Body Stamina]].**Instantly repairs all building [[:Category:Walls|walls]] and [[Fence|fences]] within the [[domain]] of Magranon.**Meteor showers will begin through out throughout the duration of the spell, for the server it is cast on.***Meteor showers will occur and boulder-like meteorites will land across the server which have random metal type and can be mined directly for lumps. ***All metals except alloys and moonmetals will be possible***Difficulty of mining meteorites will be lower than mining an equivalent vein in a cave, leading to higher average quality of metals.***Meteorites will not change terrain, and will avoid landing on highways, deeds, structures, and deep water.*[[Holy Cropcrop]] ([[Fo]])**0.2% progress toward 100 in [[Soul soul depth|Soul Depth]].**Instantly tends to all crops within the [[domain|domains]] of Fo.**Instantly casts [[Genesis]] on all applicable creatures within the [[domain]] of Fo.**Flower spawns will increase.**Grass will grow faster.*[[Rite of Deathdeath]] ([[Libila]])**0.2% progress toward 100 in [[Soul soul strength|Soul Strength]]**Mushrooms will spawn far more often, and on significantly more tiles.**'''(PvE Only)''' Far less skill loss on death, similar in most cases to dying on deed.**'''(PvE Only)''' Libila followers and priests gain +15% combat damage (similar to a Magranon priest).**'''(PvE Only)''' When Rite of Death is in effect, Consume Corpse has a chance of triggering an effect similar to a Mindstealer [[Mind stealer]] enchantment. **'''(PVP servers only)''' Spreads [[mycelium]] within the [[domain]] of Libila.**'''(PVP servers only)''' Causes an internal damage head [[wound]] to all enemy players.
[[Category:Fo spells]]
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