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Scythe trap

985 bytes added, 14:39, 28 February 2023
m
Expanded PvP/PvE effect info
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Masonry]] / '''{{PAGENAME}}'''
{{ItemItemBox|image=Scythe trap.png
|active=[[Stone Brick]]
|passive=[[Clay]](2kg)|group=TrapTraps|materials=* 1 x 1x [[Scythe Bladescythe blade]]* 10 x 11x [[Stone Brickstone brick]]* 10 x 11x [[Clayclay]]* 1 x 1x [[Springspring]]
|result=* '''{{PAGENAME}}''' (50 kg)
|skill=Masonry
}}
=== Description ===Failed creation results ''A very deadly trap, this one is made from a scythe blade hidden in the loss of the brick and damage on the piece of clay usedmasonry disguised as a rock.''
Scythe traps can only be == Usage ==* Used to deal heavy damage when placed on [[rock or ]] and [[cave ]] tiles. == Notes ==* Creation success is influenced by the active [[stone brick]].* Failure in creating will damage both the stone brick and the clay; failure in continuing will damage the item being added.* These are difficult to make and continue, around 50 [[masonry]] is recommended.* The success rate is highly dependent on the [[QL]] of the material.* The [[traps]] skill affects the placement chance.* The trap's volume is very large; a single trap is too big to fit in a [[small cart]]. * Improving these is a very good way to train masonry.* Suspected to be one of the deadliest traps, sided closely by the [[axe trap]].* The unfinished trap is much heavier than the finished trap.* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs. [[Category:Stone items]][[Category:TrapTraps]]
[[Category:Babel/S]]
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