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Slope

909 bytes added, 07:07, 3 August 2023
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Breadcrumbs / awkward working
[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''  '''Slope''' is the angle/incline a [[tile]] is set at. Slope, usually expressed in dirts, can be determined by examining a [[tile border]](See illustration). Slopes of [[cave floor]]s can be determined the same as with dirt.Slopes inside caves are the same as those outside.  [[File:Slope.png|400px|frameless|right|Slope Example]]
==Notes==
* With When outside(not in a cave) with a [[shovel]] activated and enough or [[diggingpickaxe]] skillactivated, the slope of a tile border (or if whether it is flat) of a tile border will show by hovering the mouse over it.* The more digging skillWhen inside a cave with a pickaxe activated, the farther away the slope of a tile borders border (or whether it is flat) will show by hovering the mouse over themit.* At 0 skill you can only see the slopes of the tile you are standing on. For every 15 [[digging]] or [[mining]] skill (depending on whether shovel or pickaxe is selected) the distance at which you can see slopes increases by 1 tile. * The slope can also be shown inside a tunnel with [[concrete]] activated.* Maximum slope before starting to fall down is 2223 or 24, but a [[player]] can get hurt walking down if the slope is over 20, depending on [[body strength]], how much the player is [[encumbrance|carrying]]/or dragging, etc.* At around 30 slope the player will be required to [[climb]] in order to move uphill.* [[Horse]]s can scale slopes up to 40 when ridden or pulling [[large cart]]s and [[wagon]]s.
==See also==
* [[Digging]]
* [[Mining]]
* [[Concrete]]
* [[Maximum slope]]
* [[Weight]]
* [[Diagonal slope]]
 
[[Category:Game mechanics]]
[[Category:Babel/S]]
[[Category:Misc]]
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