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Sorcery

4,400 bytes added, 21:40, 2 September 2023
[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''
==Description==
Sorcery is the ability to create magical spawns, or cast spells, with the use of [[karma]]. It is sometimes confused with a very different area of the game:[[priest]]s and the use of religion-based [[spells]].
==DescriptionAcquisition==*Sorcery is the ability to create magical spawns, abilities are learned from magic tomes or cast spells with the use of through special [[karmaValrei (moon)|Valrei]]items. Not to be confused with  *Each of the [[priest:Category:Sorcery items|Sorcery Items]]s comes with its own unique ability as well as a resistance and [[spells]]a weakness to a certain type of damage.
The abilities are learned from magic tomes or other items *A random Magical tome may be purchased for 54000 Marks from the [[Astrology:Valrei|ValreiMarks shop]].
Each Sorcery item comes with it's own unique ability, as well as a resistance and a weakness to a certain type of damage. In addition, titles are granted to players who obtain the powers from Sorcery items.==Acquisition==*'''On Freedom''': Sorcery items have a chance to be dropped by a [[Uniqueunique]] Monster monster upon death. (These are dropped before the butcher , similar to how a troll may drop a [[Huge shod club|Troll club]]). These tomes have 1 or 3 charges.** Dragon unique tomes will only have 1 charge.** Humanoid uniques have a higher chance at dropping a tome, however they will not drop [[drake hide]] or [[dragon scale]] like [[dragons]]. These tomes have 3 charges.
*'''On Epic''': Sorcery items are acquired through the completion of missions and obtaining scenario points. If the main god of your kingdom wins the current scenario on the Valrei map , then each scenario point acquired works like a raffle ticket (a random point is drawn and a Sorcery sorcery item is given) . These tomes have 1 charge on Epic.
==Usage==
*Each Sorcery sorcery item comes with 3 charges that grant the its effect to the player that uses it. To gain the powers from a Sorcery sorcery item , it must be used while standing next near an altar. Attempting to 'use' it in an inappropriate place will result in a message telling you what other conditions must be fulfilled. Do note that a bowl on the ground also counts as an altar.
Once the spell is *Titles are also granted to the player it can be players who obtain certain sorcery powers. See chart below for more details.*In order to cast on yourselfsorcery spells, another player or on activate a ground tile [[gem staff]], right click your target, and choose the [[spell]]. Be mindful that sorcery spells cost [[karma]].*Sorcery [[spells]] scale with [[mind logic]] just as priest spells scale with [[channeling]], cast speed scales with [[mind speed]]*Casting sorcery spells uses between 500-750 [[karma]] per cast depending on the spell.tome
All ==Spells cost 500 =={| class="wikitable"! width="150" | Item ! width="200" | Title <ref name="sorcery">The first sorcery item you use sets your title until you meet a condition for a new title after using more sorcery items</ref> !! width="200" | Spell !! width="300" | Spell Description !! width="150" | Resistance !! width="150" | Weakness !! width="150" | Type|-| [[Smoke from Sol]]| Occultist(m)/Crone(f) || KarmaDisease || Causes 19dmg infected wound || Physical || Poison || Black|-| [[Black tome of magic]]| Necromancer(m)/Witch(f) || Summon Skeletons/Wraith|| Summons 1-9 Skeletons/ 1 Wraith || Disease || Water || Black|-| [[Libram of the night]]| Inquisitor(m)/Hag(f) || Karma Missile || Causes 4 acid wounds on the target || Pierce || Bite || Black|-| [[White cherry]]| Enchanter(m)/Norn(f) || Rust Monster || Attacker's weapon takes more damage (doubles damage) || Water || Disease || Red|-| [[Red tome of magic]]| Sorcerer(m)/Sorceress(f) || Fireball || AoE Fireball ||Fire || Internal || Red|-| [[Red cherry]]| Evocator(m)/Fortune Teller(f) || Karma Bolt / Forecast || Causes 19dmg head wound / Places traps around the enemy || Poison || Physical || Red|-| [[Tome of incineration]]| Incinerator (m/f) || Incinerate || DoT fire spell || Fire || Bite || Red|-| [[Blood of the angels]]| Conjurer(m)/Mesmerizer(f) || Continuum / Mirrored Self|| 20% Damage reduction for duration / Creates 3 illusions only enemies can see || Acid || Cold || Red|-| [[Green cherry]]| Berserker(m)/Valkyrie(f) || Stoneskin || Ignore next 3 instances of damage || Internal || Fire || Other|-| [[Giant walnut]]| Druid (m/f) || Lightning || AoE Head wounds || Internal || Fire || Other|-| [[Green tome of magic]]| Worgmaster (m/f) || Summon Worg || Summons a [[Worg]] || Internal || Fire || Other |-| [[Blue tome of magic]]| Illusionist(m)/Diviner(f) || Stone Wall / Ice wall || Click tile border to create a wall of stone / Ice || Cold || Acid || Other|-| [[Scroll of binding]]| Spellbinder(m)/Siren(f) || Karma Slow ||Slows attack speed || Crush || Slash || Other|-| [[Slime of Uttacha]]| Witch Hunter(m)/Soothsayer(f) || True Strike || Next hit is 100% crit || Slash || Crush || Other|-| [[White tome of magic]]| Summoner(m)/Medium(f) || Fire Wall / Ice Wall || Summons a wall of fire on tile border || Bite || Pierce || Other|-| [[Key to the heavens]]| Ascended <ref name="ascended">No longer obtainable with the removal of Player Gods</ref>|| || 0-3 random abilities || || |||-| [[Key to the heavens]]| Planeswalker <ref name="planes">You need more than 9 abilities upon using the Key to the heavens.</ref><ref name="ascended" /> || || || || |||}
Resistances are ==Combination Titles=={| class="wikitable"|-15% damage received! Title !! Requirement <ref name="requiredtitle">You will always need more of the desired type than other types.(e.g. for 'Night Hag' you need more 'black' than 'red' or 'other'.</ref> !! Gender|-| Nighthag|| Two Black abilities || Female|-Weaknesses are +10% damage Received.| Witch Doctor|| Two Black abilities|| Male|-| Demon Queen || Three Black abilities || Female|-| Death Knight || Three Black abilities || Male|-| Diabolist || Four Black abilities || Both|-| Shadowmage|| Five Black abilities || Both|-| Thaumaturg || Two Red abilities || Both|-| Warlock || Three Red abilities || Both|-| Magus || More than three Red abilities || Both|-| Enchantress || Two Other abilities || Female|-| Wizard || Two Other abilities || Male|-| Mage || Three Other abilities || Both|-| Hypnotist || One of each type || Both|-| Magician|| Six or more abilities, with Red or Other having more than Black || Both|-| Arch Mage|| Nine or more abilities || Both|}<references/>
==Related items==*[[Smoke of Sol]] *[[Blood of angels]] *[[Red cherry]] *[[White cherry]] *[[Green cherry]] *[[Red tome]]*[[White tome]]*[[Black tome]]*[[Green tome]] *[[Blue tome]]*[[Libram of the night]] *[[Uttacha slime]] *[[Giant walnutCategory:Game mechanics]] *[[Scroll of bindingCategory:Babel/S]]
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