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Spirit templar

7 bytes removed, 06:34, 15 December 2020
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Spirit templars have over 60 [[fighting]] skill, which makes them stronger than [[tower guard]]s.
Guards attack players from an enemy kingdom. By default, they will also attack aggressive [[animals|monsterscreatures]] that enter the settlement area. You can turn this behavior off from the deed setting ''"Mark this if you want guards to ignore aggressive creatures"''. They will still attack any player with -30 or lower [[reputation]]. Negative reputation is automatically earned when stealing, or otherwise breaking the settlement rules.
[[Citizen]]s with the manage roles permission can also set reputations manually.
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