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Starter tent

239 bytes added, 17:51, 7 August 2018
m
Cleanup, addition of note about hitched animal status, addition of "See Also" section
==Usage==
A starter tent can be used by players as a spawn point, as temporary storage, and as a hitching post for one animal. To place the tent, '''right -click''' it in your inventory and select '''"drop'''". You will need at least a 2 x 2 area that is free of items for successful placement. All new players automatically receive a starter tent as part of their starter kit.
You can:
* Lock them with a [[small padlock|small]] or [[large padlock]].
* Store items inside itthem.
* Place them in mines.
* Hitch an animal to them (the animal will stay online when the player logs out and remain vulnerable to aggressive creatures' attacks).
You cannot:
* Place them on deeds or deed perimeters.
* [[Dye]] tents.
* Load them onto vehicles using the [[load cargo|load]] ability.
==Notes==
* The All new players automatically receive a starter tent as part of their starter kit, and it cannot be createdby a player at any point later. If you lose your tent or it decays, you will need to get a different [[tent]] if you wish to replace it.* To use it as a [[respawn]] point on PvP servers, it must be placed in your kingdom's area of influence.* Starts It starts at 10QL and cannot be repaired or improved.
* Certain actions, such as throwing, may cause a large amount of damage to the tent and destroy it.
 
==See Also==
 
* [[Pavilion]]
* [[Explorer tent]]
* [[Military tent]]
[[Category:Tents]]
[[Category:Babel/S]]
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