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Steppe tile

93 bytes removed, 09:58, 6 August 2018
m
Cleanup, restructure to standard format
==Description==
A '''[[Terrain:Steppe|steppe tile]]''' is a [[tile]] characterized by regions too dry to support a forest, but not dry enough to be a desert.
Steppe tiles are thought to be good for hunting. This might be because [[tree]]s do not block your view and steppe is known to be one of the sources of regional [[animal]] spawns, most notably wild [[horse]]s, but also [[cow]]s and other farm animals.==Notes==
You can [[botanize]] but you can not * Steppe tiles are often good for hunting due to their open views and being a source for certain [[forageanimal]] on steppe tiles until level 23 foragingspawns.
==Terraforming==* Players can [[botanize]] steppe tiles but are unable to [[forage]] here until reaching level 23 foraging skill.
You can dig or pack * Packing and digging actions effectively remove steppe awaytiles. Dropping [[pile of dirt|dirt]] also destroys the steppe tile. You can convert a [[dirt tile]] into a steppe tile by planting [[mixed grass]] cut from [[grass]] tiles. Steppe spreads onto dirt tiles on its own, but slower than [[grass]].
Planting * Additionally, players can convert a [[dirt tile]] into a steppe with tile by planting [[mixed grass]] cut from [[grass]] tiles. Planting steppe as such is treated like planting any other [[flower]] type. As such, ; the success rate of planting [[mixed grassNature|nature]] is influenced by the and [[Nature|naturegardening]] subskill, skills are major influencers over success in planting. * Steppe spreads onto adjacent dirt tiles on its own but slower than [[gardeninggrass]].
== See also==
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