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Stick trap

284 bytes added, 14:41, 28 February 2023
m
Expanded PvP/PvE effect info
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''
{{ItemItemBox
|image=Stick trap.png
|active=[[large nails]]
|passive=[[plank]]
|group=Miscellaneous > Stick TrapTraps|materials=* 4 x 1x [[Planklarge nails]]* 10 x 5x [[plank]]s* 10x [[wooden handle]]s
|result=* '''{{PAGENAME}}''' (50.0 kg)
|skill=Carpentry
== Usage ==
* Stick are placed on [[grass]] and [[dirt]] tiles, the [[traps]] skill affects the placement chance.
* Failed trap setting message: ''"Sadly, you fail to set the trap correctly. The trap triggers and is destroyed.''" 
== Notes ==
* The trap's volume is very large (50kg); a single trap is too big to fit in a small cart.
* Improving these is an adequate way to train carpentry.
* These are arguably the easiest traps to create, at least in the availability of parts.
* An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap.
* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs.
[[Category:Traps]]
[[Category:Babel/S]]
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