Talk:Branding

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Revision as of 23:54, 23 December 2010 by Arvid (talk | contribs) (Associated messages)
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Trying to brand an animal with a cold item yields the following message:

  • [19:26:12] The *item* must be very hot if you're going to brand with it.

The act of branding itself yields the following sequence:

  • [19:33:52] You prepare to brand the *animal*.
  • [19:33:56] Determined, you raise your *very hot item*.
  • [19:34:02] The *animal* makes a horrible sound as you press your *very hot item* against it.

Examines of branded creatures starts with the following line:

  • [19:35:56] It has been branded by and belongs to the settlement of *Village*.