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Tile types

130 bytes added, 20:00, 5 January 2010
m
link fixes, added tundra
; [[Clay tile|Clay]]
: Salvation of the new player, [[dig]] in clay to get clay out of which you can make [[pottery]], [[altar]]s, [[guard tower]]s, [[Stone oven|oven]]s, and [[forge]]s. Clay can also be used to make [[mortar]] if combined with [[Heap of sand|sand]].
; [[Cliff]]
: Effectively the same as a [[rock tile]]. Cliff tiles are only naturally occurring on steep [[slope]]s. Once terraformed away, cliff tiles can never return. Cliff tiles take more stamina to traverse than other tiles.
; [[Terrain:Cobblestone|Cobblestone]]
: Together with stone [[stone slab]]s this is the fastest type of terrain. This tile type is used primarily for roads or inside houses. ; [[Dirt Tiletile|Dirt]]
: Now this is an extremely useful tile type! Dirt tiles can be terraformed by either [[digging]] (lower), flatten (straighten out) or dropping additional dirt on it (raising). All these actions are performed with a [[shovel]]. Dirt can also be packed in order to prepare for road construction. All the actions that can be performed on dirt can also be performed on grass (transforms the grass to dirt) but dirt (if flat) does have one unique usage, you can [[Farming|sow seeds]] in it.
; [[Grass tilestile|Grass]]
: The most widespread tile type in wurm. It can be used for [[foraging]] and [[botanizing]].
; [[Terrain:Gravel|Gravel]]
: This is used to make gravel roads which are easier to make than cobblestone but are slower to travel upon. Gravel also appears as natural terrain in form of large gravel areas.
; [[Lava Tile|Lava]]
: A rare and dangerous type of terrain, lava tiles come from lava eruptions. Evidently walking on these tiles is very deadly, it destroys your [[corpse]] and [[item]]s. Lava spiders (and fiends?) also spawn near them.
; [[Terrain:Marsh|Marsh]]
: Marsh is usually found underwater and can be raised with dirt. The only way to get rid of it is to [[Paving|pave ]] it over with [[Terrain:Wooden planks|Wooden Planks]] and wait for them to [[decay]]destroy this pavement right after, which leaves a dirt tile.
; [[Terrain:Moss|Moss]]
: It is used as a burning material in cooking and making torches.
; [[Mycelium]]
: Grows near altars of [[Libila]] when they are in [[Horde of the Summoned]] kingdom.
; [[Terrain:Peat|Peat]]: Used as [[fuel ]] in fires.; [[Rock Tiletile| Rock]]
: Mine or prospect these with your [[pickaxe]]. Can be tunneled to form a cave entrance.
; [[Sand Tile| Sand]]
: Sand can be combined with clay to make [[mortar]], one of the components to make [[stone house]]s.
; [[Terrain:Stone slabs|Stone slabs]]
: Together with cobblestone this is the fastest type of terrain. It is more difficult to make than cobblestone and uses up more [[rock shardshards]]s.
; [[Terrain:Steppe|Steppe]]
: Steppe is a unique tile type. It is only naturally occurring, and once terraformed away it will never return. Trees do not grow on Steppe.
; [[Terrain:Tundra|Tundra]]: Very similar to steppe; [[Terrain:Tar|Tar]]: Possibility to be used as asphalt in the future. For now, tar can be used as fuel for fires and lamps, to create [[item:torch|torches]], treat [[Terrain:Wooden planks|wooden planks]] with to make them more [[decay]] resistant, and as a construction material for [[boats]].; [[Water tilestile| Water]]
: Tiles submerged in water can be right-clicked to ''Drink'' water from, quenching your thirst (water bar), to ''Fill'' a [[container]] with water, and for [[fishing]].
; [[Terrain:Wooden planks|Wooden Planks]]
: A hard to create but cozy tile type. Can be created by players using [[floor boardsboard]]s. Decays very fast if not on a deed or in a housem, but can be made more resitant by applying [[tar]].
[[Category:Terrain|*]]
[[Category:Babel/T]]
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