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Transmutation liquid

79 bytes removed, 26 March
* Tiles on PvP servers require 50% more liquid than the baseline amount.
* Tiles on a deed you are not a citizen of, on a PvE server, require twice as much liquid as normal.
* Tiles that have previously been transmuted need 50% less liquid to transmute again. You can examine the tile to determine whether a tile has been transmuted before.
* For the purposes of the above, tiles within deed perimeters count as "on-deed" too.
== Creation Notes ==
* During creation, using You may create larger amounts of inactive transmutation liquid by combining multiple quantities amounts of the required liquid and solid together with more . Please note that the [[QL]] of the liquid results in larger amounts will be random, so you have a chance of making a large amount of inactive transmutation liquid from low quality. To be sure to get high [[QL]] it is better to do one batch at a single actiontime and separate out the [[QL]].
* The required solid does not need to be combined in order to create larger amounts.
* Metal lumps do not need to be hot.
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