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Tundra

379 bytes added, 19:25, 18 December 2023
m
Add possible resource node spawns
{{terrain
|name=Tundra
|speed=N/Aunknown
|type=Natural
|playermade=NoYes
|underground=No
|creation=N/A
==Description==
''Tiles where the tree growth is hindered by low temperatures and short growing seasons. It is mostly found on north and south end of the world.'' ==Creation==* [[Ice pillar]] cast on [[grass]] is capable of turning the tile to tundra, but this is a slow and difficult process.* Tundra tiles can also be created with a large quantity of [[transmutation liquid]] on [[moss]] tiles.* Tundra can spread onto adjacent [[dirt]] tiles at a slow rate. ==Usage==* [[Foraging]] on tundra is possible at 33 skill.* [[Lingonberry bush|Lingonberry bushes]] spawn naturally (and exclusively) on this terrain.* A tundra is often a good hunting spot because animals tend to walk to open places, however tundra does not spawn animals.
== Notes ==
* A tundra is often a good hunting spot because animals tend to walk to open places, however tundra does not spawn animals.* [[Foraging]] on tundra is possible at 33 skill.* To remove itTundra, you must pack or flatten it. Digging will not work. * '''Tundra should be treated with care''', as it very hard to create. [[Ice pillar]] cast on [[grass]] is capable of turning the tile to tundra, but as this is a slow and difficult process it It is advisable to avoid destroying tundra tiles unless there is a compelling reason for their removal. Tundra can spread onto adjacent dirt tiles at a slow rate.* Tundra tiles can also be created with a large quantity The following types of [[transmutation liquidResource nodes]] can spawn on moss tilesTundra: [[Alpine brush]], [[Animal burrow]], [[Mineral debris]], [[Roots and bulbs]], [[Mints]], [[Briar patch]], [[Umbellifers]], [[Nightshades]] and [[Wild grasses]].   
[[Category:Terrain]]
[[Category:Babel/T]]
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