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Tundra

1,012 bytes added, 19:25, 18 December 2023
m
Add possible resource node spawns
{{terrain
|name=Tundra
|speed=unknown
|type=Natural
|playermade=Yes
|underground=No
|creation=N/A
|material=dirt
|method=dig
}}
[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''
==Description==
''Tiles where the tree growth is hindered by low temperatures and short growing seasons. It is mostly found on north and south end of the world.''
==UseCreation==Some * [[Ice pillar]] cast on [[grass]] is capable of turning the tile to tundra, but this is a slow and difficult process.* Tundra tiles can also be created with a large quantity of [[transmutation liquid]] on [[moss]] tiles.* Tundra can spread onto adjacent [[dirt]] tiles at a slow rate. ==Usage==* [[Foraging]] on tundra is possible at 33 skill.* [[Lingonberry bush|Lingonberry bushes may grow ]] spawn naturally (and exclusively) on this terrain.* A tundra is often a good hunting spot because animals tend to walk to open places, however tundra does not spawn animals. == Notes ==* To remove Tundra, you must pack or flatten it. Digging will not work. * '''Tundra should be treated with care''', as itvery hard to create. It is advisable to avoid destroying tundra tiles unless there is a compelling reason for their removal. *The following types of [[Resource nodes]] can spawn on Tundra: [[Alpine brush]], like rose[[Animal burrow]], but nothing else[[Mineral debris]], [[Roots and bulbs]], [[Mints]], [[Briar patch]], [[Umbellifers]], [[Nightshades]] and [[Wild grasses]].
==Other effects==
The only known way to get rid of it is to bare the tile to it's rock and put dirt back on it.
{{stub}}
[[Category:Terrain]]
[[Category:Babel/T]]
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