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Tutorial2

599 bytes added, 05:49, 30 September 2006
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Next to the buttons are info displaying your Fighting mode, how hungry or thirsty you are, if you are fighting, hurting, etc..
 
'''[ [[Climbing]] | [[Faithful]] | [[Lawful]] ]'''
=== Skills window ===
The skills window is accessed by pressing '''F2'''. This will display all your skills and how good you are at it. More skills will be available as you uncover them. By pressing the plus, [+] you can expand the skill tree.
The inventory tree displays all items (including money if you have any), you have gathered. You will start with some basic low-quality items.
 
'''[ [[Inventory]] ]'''
=== Console window ===
The console is brought up by pressing the '''F1''' key.
There is not much use of the console other than entering the ''toggle status'' command.
 
'''[ [[Console]] ]'''
=== Compass ===
If you have acquired a compass and put it in you inventory, the compass will be visible next to your stamina bar.
'''[ [[Climbing]] | [[Faithful]] | [[Lawful]] | [[Inventory]] | [[Console]] | [[Compass]] ]'''
= The first steps =
I assume you must be eager to get started, so here we go.
*You are carring too much
 
'''[ [[Servermap]] | [[Newtown Map]] | [[Newtown Roadmap]] | [[Clay]] ]'''
=== Hazards ===
As mentioned above, exploring is not without risk. There are several hazards and creatures to look out for, some of them is mentioned below.
*'''Steep hills''' - Steep hills and cliffs may give you minor foot wounds, but a long hill might just kill you.
 
'''[ [[Servermap]] | [[Newtown Map]] | [[Newtown Roadmap]] | [[Clay]] ]'''
== Your first pice of art ==
Open up your inventory again and activate the shovel by doubleclicking it. Stand on a clay tile, rightclick, and choose dig. You should now start digging clay unless the tile is too steep. If all you get is dirt, drop the dirt by using the rightclick-dropdown menu and move to another clay tile.<br>
'''[ [[Healing Cover]] | [[Rags]] | [[Cotton]] ]'''
== Finishing, Improving and finishing items Repairing ==
Improving and Finishing items works pretty much the same way as creating them, except that you may need special tools or items for the job. To see what your ''unfinished clay bowl'' needs, examining it will tell you what it is.<br>
Your clay bowl will probably have to be molded with a wooden spatula or a clay shaper. You need to make the clay shaper or spatula from a wooden shaft, which you get by using a carving knife on a log. You should know how to do this by now.<br>
*'''Finishing:''' Activate the required item and rightclick the unfinished bowl, if it's the correct item there will be an option that sais ''Mold'' or ''Water'' ,depending on the item, on the top of the menu. Keep an eye on the event log to see what it needs next.
*'''Improving:''' Improving works the same way as finishing, except that the option is under the 'improve' submenu.
*'''Repairing:''' Repairing is done on the improvement submenu and will completly repair the item, but take in mind that repairing lowers the quality of the item. In most cases it's just a simple click, but some items and structures requires raw materials or heat to be repaired. It's important to keep your equipment in good shape as they take damage while you use them. An item is destroyed when it reaches 100 damage.
'''[ [[Shaft]] | [[Wooden spatula]] | [[Wooden clay shaper]] | [[Repairing]] ]'''
= Trading =
Rightclick a player or an NPC and choose ''Trade'' in the dropdown.If you find the trading proccess difficult to understand, then this section is for you.<br>
=== Merchant NPC ===
Unlike the Trader NPC, the merchant will only accept money as your offer.
 
'''[ [[Trader]] | [[Personal Merchant]] | [[Trader Jake]] ]'''
= Blacksmithing =
== Mining ==
== Your first tools ==
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