Difference between revisions of "Volume"

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==Volume==
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[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''
Volume is a measurement of how much space an item takes up.  This measure is usually not displayed in game. Bulk bins are the one exception. All containers have limited space for holding things, a fixed size volume. Liquids happen to be 1 kg to 1 L (weight to volume) and because of this volume is casually referenced in liters (L). Many sold items have different kg to L relationships.
 
  
'''examples'''
 
* A small bucket can hold 12 L. A full bucket of water containers 12 L of water weighting 12 kg. 
 
* A pottery bowl can hold 9 L and weights 0.50 kg. A filet of fish is 0.20 L and weights 0.30 kg. Thus, a pottery bowl can hold 45 filets (9 / 0.2 = 45) and will weight 14 kg (13.50 kg filet, 0.50 kg bowl).
 
  
==Density==
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== Description ==  
In Wurm, weight and volume are better explain by code logic then applications of physics. Weight puts limits on what players can drag or carry, this includes the weight of things inside containers. Volume puts limits on how much stuff can fit in a container. All containers themselves consume slightly more volume then they hold. Hypothetically players can carry infinite volume and containers can hold infinite weight.
 
  
==notes==
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Volume is a measurement of how much space an item takes up.  This measure is often not displayed in-game. Bulk bins are the one exception. 
* You can calculate how many items will fit in a container by dividing its volume buy the stored item's volume. See the [[Container]] page for a list of containers with volume capacities. [[Bulk storage bin]] and [[Food storage bin]] have many volume measurements for items.
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* Containers have another limit that stopes then from having more then 100 individual items regardless of unoccupied volume.
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== Notes ==
 +
 
 +
* Liquids happen to be 1kg to 1L (weight to volume), and because of this, are often referenced in liters (L). Many sold items have different kg to L relationships. Examples:
 +
** A small bucket can hold 12 L. A full bucket of water containers 12 L of water weighting 12 kg. 
 +
** A pottery bowl can hold 9 L and weights 0.50 kg. A fillet of fish is 0.20 L and weights 0.30 kg. Thus, a pottery bowl can hold 45 fillets (9 / 0.2 = 45) and will weight 14 kg (13.50 kg fillet, 0.50 kg bowl).
 +
 
 +
* Volume puts limits on how much can fit in a container. All containers themselves consume slightly more volume then they hold. Hypothetically players can carry infinite volume and containers can hold infinite weight.
 +
 
 +
* You can calculate how many of an item will fit in a container by dividing the container's volume by the stored item's volume. See the [[Container]] page for a list of containers and volume capacities.
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[[Category:Game mechanics]]
 
[[Category: Babel/V]]
 
[[Category: Babel/V]]

Latest revision as of 22:43, 2 August 2023

Main / Game Mechanics / Volume


Description

Volume is a measurement of how much space an item takes up. This measure is often not displayed in-game. Bulk bins are the one exception.

Notes

  • Liquids happen to be 1kg to 1L (weight to volume), and because of this, are often referenced in liters (L). Many sold items have different kg to L relationships. Examples:
    • A small bucket can hold 12 L. A full bucket of water containers 12 L of water weighting 12 kg.
    • A pottery bowl can hold 9 L and weights 0.50 kg. A fillet of fish is 0.20 L and weights 0.30 kg. Thus, a pottery bowl can hold 45 fillets (9 / 0.2 = 45) and will weight 14 kg (13.50 kg fillet, 0.50 kg bowl).
  • Volume puts limits on how much can fit in a container. All containers themselves consume slightly more volume then they hold. Hypothetically players can carry infinite volume and containers can hold infinite weight.
  • You can calculate how many of an item will fit in a container by dividing the container's volume by the stored item's volume. See the Container page for a list of containers and volume capacities.