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Wagoner

737 bytes added, 08:07, 2 December 2023
m
→‎Notes: trader -> silver store
==Description==
*The wagoner provides a way of sending bulk items (e.g. bricks, etcanything that can fit in a large or small crate) to a particular person in a semi-automated way.
*Wagoners operate a special wagon for their deliveries.  *When making a delivery, the wagoner will drive to the collection point, load their wagon, and drive it from there to the destination, unload the goods, before returning and then return to home camp. *Wagoners will not start another delivery until they have gone back to their home camp. * The wagoner will then begin the delivery process again.  * You may need to use multiple wagoners to efficiently move your freight
==Wagoner camp==
* Upon placing a wagoner, they will spawn a camp; this consists of some furniture, a campfire and a place to park the wagoner’s wagon when the wagoner is not on deliveries.  * While idle, the wagoner may be found sitting at his campfire or asleep on a straw bed in their tent. * The [[waystone]] becomes the wagoner’s ‘home’ [[waystone]], and the wagoner becomes a citizen of the deed (similar to [[traders]]).
* The waystone becomes the wagoner’s ‘home’ waystone, camp layout can not be changed and its rotation is determined by the wagoner becomes a citizen of the deed (similar to [[traders]])link it has.
The camp layout can not be changed and its rotation is determined by the link it has.
==Sending items==
To set up a delivery, crates need to be placed into a [[wagoner container]] (which holds a maximum of 20 [[large crate|large crates]], 34 [[small crate|small crates]], or a combination).
*Ensure that the wagoner container is planted next to the waystone. Any [[waystone]] connected to the highway system works, it does not have to be close to a wagoner.* This can be done by activating the container and right clicking on the [[waystone ]] and clicking plant.
* Select a receiving player for the delivery; that player will receive a notification that they have a delivery pending (similar to mail notifications).
* The recipient needs to select a waystone to receive then accept the delivery at (connected by going to any [[waystone, but not in a wagoner's camp)]] and right-clicking it and selecting "Accept Delivery. " *Once the recipient has accepted the delivery, the job will be added to the wagoner's queue, and they will start working if they are not busy.* The sender will then immediately get an event message confirming the shipment's acceptance by the recipient.
* The wagoner will drive to the collection container, load up their wagon and transport the crates to the destination waypoint, eventually unloading the crates at the destination.
*If the recipient does not accept the delivery within a set time, the delivery will time out (and the fees refunded if appropriate).( need a timeline in here for delivery acceptance)
===Notes===
*Resizing a deed so their camp falls outside the deed boundaries will return the contract to the owner's inventory as well.
*Wagoners may be set to public or private availability, via their permissions (set by the owner), with options for deed and alliance members.
*You can obtain a wagoner contract from a trader the [[silver store]] for 15 10 [[Bank of Wurm|silver]] coins, allowing you to place your own wagoner on your deed. *This gives your deed (or alliance) their own wagoner to use for pickups and deliveries, which speeds up the time it takes for a delivery.
*Wagoners use the new highway system to navigate, so the origin and destination need to be connected via a network of [[waystone]]s and [[catseye]]s
*There may be a delay before the wagoner does the delivery, as will depend on how busy they are
*Delivery costs 1c per crate. And may also be set to C.O.D. (cash on delivery). Money is not credited to the sender's account until the recipient accepts.
*The sender can opt to pay the 1c/crate up front.
*20% of delivery costs (C.O.D. not included) will go to upkeep for the deed the wagoner is a citizen of.
*Contracts can cross servers as long as the wagoner is not planted.
===Requirements for a camp===
* The camp site is created by using a wagoner contract on a (dedicated) waystone, on deed, connected with only one active catseye.* Must Wagoner's [[waystone]] must be placed around a cul-de-sac waypoint (i.e. one with only 1 catseye link, no waystones on the border of the camp) . * On Wagoner's [[waystone]] and its camp must be on a flat 2x2 2×2 tile deeded area(all four tile borders that touch the tile corner the [[waystone]] is planted on has to be deeded).* Above the water level * Completely contained on a deed * Only one catseye (and no waystones) on the border of the camp.
==Dismissal==
===Notes===
* Any containers that were sealed for the deliveries will stay sealed, but can be unsealed by the sender.
* Queued deliveries can be reassigned via the manage-delveries deliveries menu if a wagoner is dismissed. Deliveries reassigned this way will not be refunded and will be carried out normally.* Payment for delivery is taken from the recipient once they accept the delivery. From there, it is securely held at the [[waystone ]] until the delivery is successfully physically made. At that time, it is then released to the sender.
==Chat options==
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==Restrictions==
* Wagoners may have several deliveries queued - each simultaneously-active delivery requires its own crate rackwagoner container. The wagoner will work through the deliveries in order, returning to their home camp after each one.
* A maximum of one wagoner camp may be placed per waystone
* You may not select a wagoner camp as the target for a delivery
* When making a delivery, the crates are left at the delivery point, and will be sealed. Only the recipient may unseal them or load them into a vehicle
* Wagoners cannot cross server borders.
==Gallery==

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