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Wound

117 bytes added, 21:47, 6 September 2023
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[[Complete DB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
 
 
== Description ==
A character can suffer '''wounds''' or '''injuries''' from creature attacks (and player attacks on PvP servers) as well as falling, [[thorn]]s, drowning, and other mishaps. Wounds are shown under the affected body part in the player's [[inventory window]] under the expanded "body" tab. Pets and other creatures can also suffer wounds, but only from combat. Wounds on creatures can be examined by right-clicking the creature and selecting look > equipment from the options.
* Having a [[healing cover]] applied to the wound.
* Being on an [[enchanted grass]] or [[enchanted tree]] tile.
* Worshiping [[Fo]] with at least 20 [[Faithfaith]].* Having the [[Path_of_Love#Healing_Hands|Healing Handshands]] ability from being level 11 on the [[Path of Love]] meditation path.
* Having high [[Nutrition]].
* Having high fat layers.
** Treating an Acid wound with water will turn it into a Burn wound.
* Infection. Inflicted by specially enchanted weapons or similar magical effects. Infected wounds may worsen more rapidly (or heal slower), but can be treated normally.
* Internal. Inflicted by [[drakespirit]]s and [[Essence Draindrain]]. Can be healed with [[farmer's salve]], [[healing covers]] and by healing spells ([[Fo]] [[priest]]).
==See also==
* [[Healing cover]]
 
[[Category:Game mechanics]]
[[Category:Babel/W]]
[[Category:Player]]
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