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Wurm Server Release History

3,261 bytes added, 07:04, 31 May 2011
Updated changelogs
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== 110527 Breeding, spawning, caring, coloring ==
*In order to bring the animal situation in control you may now start to "care" for animals. This prevents them from dying to old age.
#Starting next wednesday European time venerable creatures will lose their on-deed/tamed/leading/hitched protection and die at venerable age unless "cared for".
#You start and stop caring by right-clicking on an animal. The number of creatures you can care for increases with the animal husbandry skill.
#Type /stopcaring on the command line in order to stop caring for all animals.
#Thank Othob Rithol for the caring suggestion
* Trying to preserve a color when adding more of the same should be a bit easier now. Thank Tich.
* How traits are generated was changed thanks to a suggestion from Gaeron. The forum post is here: http://wurmonline.com/forum/index.php?topic=55489.0
* Creatures should no longer spawn on severe slopes such as mountain sides.
== 110525 Traits and artifact recharging ==
*Good traits were a bit too common for animals since the last change. Toned down.
*Recharging artifacts now gives a server wide message. Recharging also takes up to 4 minutes instead of 30 seconds.
== 110523 Light and wild modifications ==
*We are looking at solving the problems with lights acting a bit weird. Also, you can soon light candelabras filling them up with candles first and candles should no longer pile.
*Horses now should slow down when they receive damage. Further tweaks may be required.
*You should no longer be able to use farwalker twigs and stones very close to the huge altars or duelling rings.
 
== 110516 Rebranding required ==
*A golden opportunity to rebrand your creatures has surfaced! A bug made it so that brands were lost during server restarts, so creatures need to be rebranded. Uncertain Congratulations.
*Pets were often lost when changing servers since the last pet id was transferred from the previous server and saved. This should work properly in the future.
== 110513 More understandable faith bonus ==
*The calculations for altars and the bonuses they create was improved and should yield more understandable results.
 
== 110509 Yet another small breeding tweak ==
*Now your creatures can be made to mate so that you can gain skill, but if the creature max limit hit is reached there will be no offspring produced when the time for delivery is up. There is also now a space consisting of 1/25th of max creatures reserved for animals to spawn in the wild.
== 110502 Creature tweak and fat bug ==
*A bug where creatures started gaining fat as soon as they lost fat was fixed. Note that creatures will starve to death when they lose all their fat levels.
*Very old and very young creatures will no longer breed and there is a period in life where animals are more prone to breed. Certain sick creatures stop breeding earlier as well.
 
== 110429 Late Easter ==
*The Easter Bunny has arrived. Since we failed to summon it last weekend we asked for a special appearance now. It was sighted at a LOL on the wild server and in The Howl on Freedom. It seems that you may also accidentally find your easter egg while foraging.
*A bug where your pet could be attacked by your own tower guards when you attacked an enemy deed was fixed.
== 110426 Long awaited client and server update ==
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