Changes

Jump to navigation Jump to search

Wurm Server Release History

1,437 bytes added, 10:11, 15 June 2006
added 060613 and 060614
If anyone has the /news from before March 2004 please add it to this page.
== 060614 ==
* Premium accounts now have received their sign-up bonus title and item. Set the title with the '/titles' command.
* Faith gain broke due to the fix and many players were reset to 1. All players with a deity are now set to faith 10. Most players will be capped at 30 anyways later on unless they decide to become priests. Faithgain was crazy before the 'fix' anyways so 10 is probably reasonable.
== 060613 ==
* Bug found with creatures being out of position.
* Religion system fix: At faith 10 anyone receive bonuses in your deitys domain. Only priests can cast spells. Faith 30 needed to become a priest. You do not gain favor by praying any more. Favor slowly rises by time instead. Spells almost always succeed. Priests may NOT perform LOTS of normal actions, like mine, dig, repair, improve, mix alchemy etc. Fo priests may not initiate aggressive actions. A priest may go unfaithful and still perform these actions and loose 0.1 faith. If they go below 30 faith they loose priesthood. You need to be priest for a while if you want to become a champion of a deity and enjoy realdeath. The effects of this system is to make priests and magic very rare, and possibly very powerful. The prayer skill still remain but it does nothing and may be removed or reworked later. The channeling skill still helps if you are good at it, but it is also subject to change soon. Maybe even before anyone gets to use it.
== 060608 ==
UserManager, editor
5,760

edits

Navigation menu