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Wurm Server Release Notes 2015

3,288 bytes added, 04:04, 2 June 2015
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__NOTOC__{{update-header}} == 150602 War machines and creature movement ==* Fix so ballista darts do damage* Creatures may now be blocked by doors when entering from bridges* War machines now work a bit better against bridges but still needs tweaking == 150601 Mycelium spread and containers ==* Attempted fix for mycelium spreading to lawns* Changed display of received mail items, so can look in containers* Fix so cannot charm animals when you are not allowed to tame them* Merchants no longer may be threatened from another floor level* Relaxed the checks for structures blocking tunnelling* Allow fungus spell to work on lawn* Fix for deity loss due to alignment changes* A bug with faithful setting on spells was fixed == 150526 Mycelium lawn absorbing ==* Mycelium lawn may now be absorbed again with proper bugfix* The leader challenge creatures and items were added on Elevation (and Duel Rings exist) == 150525 Mail outside containers ==* You may now mail all mailable items outside containers in order to prevent C.O.D scams. Only liquids should be possible to mail inside containers.* Enabled DIG (and DREDGE) under bridges.* Enabled planting flowers/grass/moss under bridges.* Enable planting of thatch in buildings (so makes grass).* Made it so lawn off deed is less likely to revert back to grass.* Made it so centred trees auto-planting themselves will stay in centre on deed, and have a 75% chance to stay in centre if off deed.* Ignore structure permissions for bridges. E.g. treat it like the items were outside.* Removed the Scenario Point reward for moving deities on Valrei using Karma since it was considered an exploit by other players.* Modified the height requirement for ability items such as the White Tome of Magic.* Removed ability to Absorb on mycelium lawns.* Added in a way to get height above water when surveying (helper has to be in water). == 150519 Models for unfinished staircases ==* Models for unfinished staircases and ladders were added.* Enabled renaming of bridges by the planner.* Fixed dioptra and range pole QL so they restrict the length of bridge planning correctly.* Fixed so emoting bridges (and floors) now works.* New staircase added called Standalone, it does not have a floor above it. == 150518 Postfixes ==*You should now take normal falling damage again*Fix for creatures not pathing properly through doors etc*Fix for logging on to wrong floor level*New fix for drowning creatures*Creatures will now try to hunt between floor levels in a fairly basic way, using openings and stairs. Spirit guards will teleport more often.*The new collision system may have made some old inaccessible areas accessible depending on how your deed is set up when it comes to walls and structures. You may consider restructuring your deed in order to prevent such access. Proper roofs still collide endlessly upwards which means these can be used to prevent access from above. == 150515 Freedom Permission Fix ==* Fixed a bug with house destroy permissions off-deed on Freedom servers == 150513 Slew of buggies ==* Fixed weird fence gates* Fixed some wall blocking issues* Fixed extensive item piles being formed on bridges* Fixed dying sea creatures* Cart access bug fix* Vehicle permissions fix and ondeed stealing
== 150507 Lockpicking and a spell ==
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